Kirin Games Manufacture > Forums > Our Games > NSS DeathWish/YSS ShiKaze
Date: 23/04/34 - 12:06 PM, YST
FR: JMorrideath [GWORP] ((OOC: John Morris, ISC Phoenix))
SB: Hackers are in our gamez, ruinin our funz.
I used to love this game so much when it came out. Thought it was the bees knees. The single player campaign was great, but only about 12 hours long. No biggie. I -loved- the Multiplayer ... for the first few months, anyway.
I think the guys who have a copy of YSS ShiKaze, the game's Yamataian sister - I think they've managed to circumvent the security measures - I've seen Yamataian players fly through walls without breaking them or dinging the Radar, players getting one-shotted from across the map with an NSP (!?), and I've seen players call down infinite air support and steamroll friend and foe alike - and that's before the infinite ammo and javelin hacks...
Seriously guys, what the hell? Boot the hackers already!
Date: 23/04/34 - 12:06 PM, YST
FR: JMorrideath [GWORP] ((OOC: John Morris, ISC Phoenix))
SB: Hackers are in our gamez, ruinin our funz.
I used to love this game so much when it came out. Thought it was the bees knees. The single player campaign was great, but only about 12 hours long. No biggie. I -loved- the Multiplayer ... for the first few months, anyway.
I think the guys who have a copy of YSS ShiKaze, the game's Yamataian sister - I think they've managed to circumvent the security measures - I've seen Yamataian players fly through walls without breaking them or dinging the Radar, players getting one-shotted from across the map with an NSP (!?), and I've seen players call down infinite air support and steamroll friend and foe alike - and that's before the infinite ammo and javelin hacks...
Seriously guys, what the hell? Boot the hackers already!