Fred
Retired Staff
I've made more than a passing reference that I was working on making a ship class that I was making with the intent of it being a ideal ship to serve as a plotship like the Mikomi and Sakura-class vesels have been used for.
I'm now bringing this up here because I think I'm fairly close to completion and I wanted input so I could know what touches to add in the finalization of the ship class.
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Kochou Type 29 Nekovalkyrja Escort
Class : Ke-D4-1a
Manufacturer : Ketsurui Fleet Yards
Crew : 5 officers, 12 enlisted
Hyperspace Fold Speed : 10 LY/m
Atmospeheric Flight Capable
Capable of Underwater Operations
Internal Accomodations :
Ship systems :
Weapon Systems :
Vehicle Complement
PROS :
CONS :
I'm now bringing this up here because I think I'm fairly close to completion and I wanted input so I could know what touches to add in the finalization of the ship class.
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Kochou Type 29 Nekovalkyrja Escort
Class : Ke-D4-1a
Manufacturer : Ketsurui Fleet Yards
Crew : 5 officers, 12 enlisted
- Length: ~140 meters
Width: ~80 meters
Height: ~20 meters
Decks: 4 (4 meters each)
Hyperspace Fold Speed : 10 LY/m
Atmospeheric Flight Capable
Capable of Underwater Operations
Internal Accomodations :
- Bridge (slightly larger, streamlined version of the Nozomi-class)
- Armory (Arm ship crew x2, close to power armor bays)
- Auxiliary craft (ship inbuilt corvette-like craft)
- Living Ring (nest rooms organised in a circular arrangement around the lounge with all crew accomodations a short stroll away such as Rec room, wardroom, laundry room and baths - nests also include toilets with showers.
- Captain's Suite + Monitor room ( close to bridge and in proximity of living ring, has a bathroom)
- E-IES Computer (under bridge, shielded, only bridge can offer direct access)
- ACS (auxiliary computer located under the monitor room, access only from Captain's Suite)
- Engine room (close to cargo bays, living ring and main gun - contains namely the CFS and the ship's power systems)
- Medical Lab (in proximity of living ring, close to auxiliary craft and Power Armor bays)
- Science Lab (separate from normal medlab - more extensive facilities)
- Brig (two containment cell rooms)
- Anti-gravity passageways (the ship is designed for NH-29s and Yamataians in mind)
- Power Armor bays x2 (each bay hold 6 power armors - typically Mindy - or 1 T4 Fox. Has both atmospheric forcefield and physical doors)
- Cargo Bays x2 (adjacent to power armor bays) with elevator platforms to offload cargo on planet.
- Fabrication Rooms (safe place for the nodal system to create items, under living ring, linked to cargo bays and torpedo bay)
- Briefing Room (linked to bridge, power armor bays and living ring)
- Observation room (contains an arborium and shows an outside view of space, close to auxiliary craft)
Ship systems :
- Moderate-strength Armored Hull
- Regenerative ablative armor
- Internal Compartmentalization
- 6 gravitron beam projectors
- 4 Escape pods (spaced out to allow crewmembers quick access throughout the ship)
- 1 soul savior pod
- Firefighting stations
- Sound-powered telephones
- Combined Field System (strong shields, stealth)
- Hemosynthetic Conduit System
- Matter collection system (two ports positioned on the front of the ship, on each side of the main gun)
- Nodal system (with dedicated fabrication rooms)
- Escort Integrated Electronics Suite Type 29 (produce NH-29 or NH-12B sprites; includes RDD and WARMS)
Weapon Systems :
- KFY W2901 Aether Beam Cannon (mounted on front)
- KFY W2904 Subspace-Encased Particle Cannon (6; 2 front dorsal, 2 front ventral, 1 rear ventral, 1 rear dorsal)
- KFY W2903 Variable Pods (56; fast 30 second deployment)
- Type 29 Dual-port Torpedo Launcher (fires front and back, can carry 16 AS-5 or 8 AS-7 torpedoes, but mainly designed to launch chibi-MEGAMI probes)
- Projected Aether Beams (can be generated by main ship or auxiliary craft)
Vehicle Complement
- Ke-F8-1a Auxiliary Craft
- 6 Ke-M2-2a Mindy Power Armor or 6 Ke-M1-1c Lamia Power Armors or 1 T4 Fox combat aeroshuttle
- 6 Ke-M2-2a Mindy Power Armor or 6 Ke-M1-1c Lamia Power Armors or 1 T4 Fox combat aeroshuttle
PROS :
- The Kochou boasts high speed, close second to the Sakura-class gunship.
- The kochou has powerful defensive systems to it's disposal, despite being smaller than it's Arashi-class predecessor.
- A small hull with a high amount of versatile, highly-responsive and powerful weapon systems as an alternative to the Sakura gunships anti-fleet capabilities. The escort can combine it's high speed and extended range to devastating effect. The Kochou's weaponry is extremely effective in ship-to-ship combat and it should offer a good showing of itself even against a cruiser.
- Well-rounded crew amenities to sustain morale in long-range missions.
- Integrated secondary craft that can serve as a superior base of operation than the T4 shuttles in planetbound operations.
- The Kochou is a smaller hull with a accordingly small crew that is easier to build and crew than the larger Arashi-class escort.
- The Kochou can act with the Sakura and Nozomi-classes as part of a Type-29 fleet's strategic strike pool.
CONS :
- The Kochou lacks anti-fleet weaponry.
- The Kochou, even with it's variable pods able to support it's armors, has a very low amount of power armors at it's disposal compared to previous escort vessels.
- The Kochou's sensor suite is less effective than the MEGAMI-IES the Sakura and Nozomi-classes have.