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Didn't understand what you meant here though. I made the changes but a quick check showed that both the Mindy and Hostile pages use the term pilot frequently.Power Armors which falls into the category of, are not piloted. They are worn, so the term pilot should be replace with another term such as user, wearer, etc.
Sigma said:The problem with this linking rule, specific to Nepleslia, is that a lot of current shared technology do not have their individual pages. This is possibly due to the age of some of these pages. I actually stumbled onto some of those links after a tip from Soresu. Thus, when I was told to provide links to shared tech, it seemed that the onus of making new tech pages also fell to me. The HUD, the nanomuscles, and Noisemaker are just three systems which fall into this category.
does indeed mirror the general timeframe that Nashoba presented. Since then I do not believe we have produced further powered armor, because the point of both the Hostile and Aggressor was to par down the impressively large number of highly specific armors that we previously had; I believe at the time when the Hostile and Aggressor were released, we had 6-7 active armors with very specific roles and weaknesses, which was a concern expressed to me from many of Nepleslia's players at the time. The two new powered armorsuits took what we had and condensed them for ease of use and understanding, and now we have roughly 2-3 actively used ones which excel in the variety of roles; we haven't had a need for new armor that couldn't be filled with producing a new type of weapon that could be used by the current generation.Nashoba said:FYI, the no copy pasta rule has been in place for close to three years. The reasoning behind it is a) consistency, making sure that any piece of equipment that uses the same system has the same exact verbage. b) easy of updating, periodically as the site rules change we have to update items to reflect it. Having a piece of equipment in one place to maintain is easier than having it copied ten times and having to update each of those ten places when anything changes.
Again, this is true and I don't dispute it. But does every location we need to guard with power armor warrant the top-class armor? Isn't it more cost-effective to have a cheaper guard unit in the rear to allow the best stuff to be sent to the front? Unless every ammunition depot and supply base we have houses VIPs and national defense secrets, why not send those Marines to the front and have armed sailors in Raiders take over those duties. That was the logic I had when I said that it could perform guard duties.Hostiles and Aggressors are fully capable of performing guard duty to areas of high importance