It's a huge OOC threat to my faction's IC national security and the "opportunities" it adds are thinly-veiled opportunities for enemy forces getting away with more before the Star Army can respond. The Yamatai Star Empire is the size I want it to be. It already takes Eucharis 2 days to cross Yamatai at maximum speed, I don't want it to be 4. As the geographically largest empire in SARP, the YSE would be disproportionately affected in an adverse way.The change has absolutely no negative impact to roleplay and only adds more opportunities
No. The primary reason is still that because the distances between the systems are a permanent, deeply established canon of the SARPiverse. I've already said this in my previous posts. It's the same reason the cluster map system could never be successful as it was originally proposed. It's critical that the universe has consistency with its past.So your only reason against it is that a realistic geographical problem of maintaining and having a large, spread out empire isn't something you enjoy?
Emphasis mine. If this is what you're getting hung up on, I think it is hypocritical. SARP has had worse offense in its history. Want one? At the time I joined, we were fighting the First Mishhuvurthyar War. The Star Army, operating on rather lean fleets, were fending off the Mishhu and taking losses. Huge losses. It showed in the roleplay of every plotship involved that it was grim and taxing. And then you decided to end the war, by bringing out from apparently nowhere two million bloody warships that you claimed had always been there, held in reserve for some unfathomable reason, while Yamatai lost warships, crewmembers, territory, whole inhabited starsystems to a Mishhu zerg Yamatai had always been able to stop with those millions of ships. It made our effort to roleplay hardships irrelevantly laughable because it had never been necessary.No. The primary reason is still that because the distances between the systems are a permanent, deeply established canon of the SARPiverse. I've already said this in my previous posts. It's the same reason the cluster map system could never be successful as it was originally proposed. It's critical that the universe has consistency with its past.
It's a huge OOC threat to my faction's IC national security and the "opportunities" it adds are thinly-veiled opportunities for enemy forces getting away with more before the Star Army can respond. The Yamatai Star Empire is the size I want it to be. It already takes Eucharis 2 days to cross Yamatai at maximum speed, I don't want it to be 4. As the geographically largest empire in SARP, the YSE would be disproportionately affected in an adverse way.
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