2015 went by fast and only hours remain. So I was thinking of the stuff that I want to accomplish on Star Army in 2016 as Setting Manager and head GM. These are basically my "to do" list and my new years resolutions. I'm posting them here for all you guys so you can hold me accountable or--even better--assist me with them where possible.
So, without further ado:
So, without further ado:
- I want to develop and redevelop antagonist factions to a level that's never been done before, with detailed information, art, and plot ideas available to players and GMs to use. These are going to be the long term villains for the setting who can pop up as GMs need. Specifically, I want to detail the next wave of Mishhuvurthyar raiders, the new and mysterious Kuvexians (and some of their various servitor factions), and some of the player-created new antagonist factions that are currently moving through the submissions processes.
- I'm going to actively start developing the older history of the SARP setting. Star Army's setting has a bloody and exciting past that is way underdeveloped and it's so fuzzy that members trying to make older characters or older factions run into problems. So I want to detail the ancient past and also I want to use those historic events to seed present SARP with artifacts and old powderkegs that roleplayers and GMs can use. This could be anything from abandoned colony sites to old rivalries.
- I'm going to finally nail down how aether works in the setting and give it a much better article. It's a core, iconic part of the Star Army universe and deserves better and more consistent treatment and it's not only the power source of Yamatai, but also the Mishhu and Kuvexians and various other factions good and bad.
- I want to start commissioning more art of characters doing stuff (e.g. showing skills) and of mood-setting scenes of stuff happening instead of art of characters just standing there.
- I want to get the new character creation guide finished and streamline the character making process.
- I want to increase Star Army's average active membership by 25%.
- We really got to make open RP a more happening place with more threads instead of having all the RP tucked away in the subforums.