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[NAM] Cerebral Chip

Tom

Inactive Member
NAM MEDTECH - CEREBRAL CHIP

About the Medtech - Cerebral Chip

Nepleslian Arms and Munitions, building upon the progress made by their initial life-saving device, the Emergency Cryofreezer, began research on the Cerebral Chip in YE 29. The Emergency Cryofreezer, although an effective means of preservation, was deemed both too gruesome and impractical for widespread use. Limitation to select NAMs power armors also made the Emergency Cryofreezer an impossible option for soldiers who chose to do without NAMs power armors, or those outside power armors altogether. Therefore, as an alternative to the Star Army of Yamatai's ST Backup (which NAMs considered not an option, given its secrecy and ties to Yamatai), the Cerebral Chip (CC) was invented.

Statistical Information:

Government: Nepleslian Empire (Greens)
Organization: NAMs, Star Army of Nepleslia
Designer: Nepleslian Arms and Munitions
Manufacturer: Nepleslian Arms and Munitions


Appearance / Operation

The CC is a microscopic computer cased within a black ball. A network of tiny receptors runs out from the center of the chip throughout the ball.

Insertion is performed via injection via syringe either through the eyes or the underside of the back of the neck. The ball itself is contained within a solution of synthesized brain fluid. (Obviously, the patient is unconscious during this procedure.)

After insertion of the chip into the subject's brain, the CC adheres itself to the soft matter of the brain, where microscopic barbs attached to the receptors dig into the spongy flesh. While also helping to keep the chip firmly in place, the main purpose of these barbs are to provide a means of receiving the natural electrical charges of the brain so as to power the chip.

Operation of the chip is passive. Within hours of insertion, the receptors on the chip receive impulses given by the memory sector of the brain and begin to store them for removal.

Systems:

Memory Scanner and Decrypter
: Perhaps the most important aspect of the chip itself, the memory scanner and decrypter is located around the edges of the chip, where the receptors meet. It is here that the chaos of the electrical pulses that is the brain is broken down into parts. Signals that are not related to the memory of the subject are either rerouted to power the chip or simply passed through the chip entirely.

Signals that are deciphered to be related to the memories of the subject are directed to the main storage unit of the chip.

Main Storage Unit: The MSU is a ring that runs around the chip connected to the Memory Scanner and Decrypter on the outside and the wireless communications device in the center. A marvel of Nepleslian design, the minute hard drive contains approximately several terabytes of data storage capability, as well as a primitive OS designed to interpret the deep and short term memory of the brain.

Wireless communications device: At the heart of the CC rests a nano-sized wireless communications device that fits snugly into the space provided by the MSU. When within range of compatible Nepleslian technologies (NAM power armors, memory storage units, government super computers), the chip emits an encrypted signal, which, when accepted, prompts the chip to begin transfer. This process can be done while the subject is conscious and performing other tasks. Transfer speeds are remarkably fast, but are not comparable to those of the Yamataian ST (which is nearly instantaneous). To compensate for this, the wireless device is in a state of constant update once range is reached. It takes about 10 minutes to create a full backup from the wireless transfer. As there can be multiple personnel in the same area passively transmitting data, each chip carries a unique user ID.

NON WIRELESS VERSION:

For those with proper cybernetic augmentation, installation of the CC is considerably easier. Those with cybernetic brain augmentations can have a larger version of the chip (a few millimeters wide without the ball) installed into their systems. Transfers can be done via wired connections at a tremendously faster speed than wireless (approximately the same speed as ST tech).

~~~~~

(First tech submission. Eeek. Waiting for comments before I go into advantages/disadvantages of this tech)
 
Not necessarily; if the non-ST side was cool with their grunts being expendable and had prepared for death (maybe having a new bio ready, or copying the old bio with minor name/history changes), then it would work fine.
 
I'm not cool. My characters know when to cut it out so death could only happen via freak shots or extreamly superior opposition technology (*Points to Yamatai). I intend to live a fruitful existence in the SARP with them.

But I have already planned for one of them to die down the line though. But just not those ways.
 
Poll added. Everyone please vote!
 
The only way this would really get an absolute NO from me would be if Tom OOCly reassured all Nepleslian players that their characters would be safe from character death as long as they roleplay smart and correctly, no matter what the circumstance is, save for situations of HUGE disadvantage to said player.

Otherwise, as said before, Nepleslian players will not roleplay to their full extent for fear of losing said characters too early in their lives. This Cereberal Chip would help fix that to a certain extent.
 
Wes said:
Imagine if Yamatai and Nepleslia, both with mental backup tech, went to war - it'd be like 40k. Constant, neverending war, fought by the same war veterans in battle after battle.

This is incorrect. In 40K, the empires have millions of planets with almost unlimited resources and manpower at their disposal. In this setting, while the same veterans would be doing much of the fighting, eventually one side would give in due to extreme lack of supplies or simply the populace screaming at them to chill the fuck out.

Wes said:
Not necessarily; if the non-ST side was cool with their grunts being expendable and had prepared for death (maybe having a new bio ready, or copying the old bio with minor name/history changes), then it would work fine.

Using this idea is, I'm sorry to say Wes, really fucking stupid.
If we went with this, character development would DIE for Neplesia. The non-ST side would simply not want to put any effort what so ever into a character they know is going to have an aether beam chop his head off within one week.
Also, using "small changes" to your previous bio would result in pretty much an army of guys who talk and act the same. That would not be all that much fun.
And finally, even if you did have the time to write up a completely new bio for every time you lost a character, you'd
A. Get pretty damn sick of it pretty damn fast
and B. Run out of ideas after a while.

Not allowing this to be approved, and then having IC warfare between the two nations would probably lead to the total OOC death of Neplesia from players simply getting pissed that they can have months of work destroyed, while their IC enemies can simply poof back into existance.
 
Personally I would rather that the Yamatains lost their ST ability then the Neps gained one. Easiest way I can see is a niiiiice covert strike mission....
 
Most covert strike missions involve one important target, or several. To wipe out ST from Yamatai, you'd need to destroy every single ship, destroy every single base, kill countless scientists, and wipe the memories of billions of computers. And that's probably just the start.
 
Also, using "small changes" to your previous bio would result in pretty much an army of guys who talk and act the same. That would not be all that much fun.

I know, I know! Instead of creating individual Nepleslian characters, we create a cloning vat which churns out the same fella every few days (Which would be just about the same as the rate of death anyway.)
 
we create a cloning vat which churns out the same fella every few days
Actually, this is EXACTLY what Nepleslia has been doing for years (especially the reds).
 
Please post reasons for your votes of yes and no everyone. I want to hear your reasons on such an important issue.

I voted yes.

The other Nepleslian players have more than voiced the reasons why this tech should be approved. I feel that Wes's opinions are worthwhile to consider, but, in reality, just don't work if there's going to be any workable PvP in the future. It's unreasonable to force players of one nation to continually make new characters when Yamataians are more than capable of simply respawning.

Does this kill some of the emotional value of the world? Probably. But is this tech necessary to balance the RP? Yes.

I do, however, wish that we begin finding IC reasons to remove ST tech as a whole.

Note: As the creator of this technology, I will, without a doubt, find a way to remove it from the setting if I deem it to be too abusive.
 
Yes, ST tech may be disliked but I believe that if people don't have to worry about character death being final then they can develop their character more, have some real scarring to give them depth, and be more likely to accept death when in PvP.
 
Yes, even though I was against at first. I thought about a nice lovely game of Battlefield 2/2142. The game is set on recorded stats, when you sign up, you get your own soldier. Custom Unlocks, Ranks, and Medals, I began to relate the game and SARP together.

Our characters are just like the soldiers in the BF2/2142. SARP chars have medals, ranks, unique inventory(Just to put in relation), and we're proud of our hard work. So when I kept getting killed in a match of BF2 I began thinking. What if EA switched to Permadeath? I swear, all my hard work, all my killing, all my medals, all my unlocks, every bit of my players existence, gone. The thought devastated me, and it eventually resulted in my approval of this.
 
I vote yes. I will use it, but I probably won't enjoy it.

I still don't want my character getting killed unless I get a good reason for it, despite this CC copy stuff. I'm a reasonable person, after all. However, I still can't shake the feeling that I'm essentially signing a paper that makes Rico a target for character death at any point. Call me pessimistic, but this whole thing was a lose-lose situation to me. :?

Of course, Rico will be more than happy to get a CC backup. Guess I should get into a positive mindset when it gets to that point.
 
Istvan would abuse it. And then some. And then some more. Don't tell him, please!

See currently, except in a game, if he finds himself in an untenible situation he is likely to surrender, provided he knows he will survive surrender.


If he knows surrender will no longer be an option, ever....
 
Uso Tasuki said:
Perhaps they can be installed without the characters knowledge?

I don't see why they would do that, unless they were testing it or something. This would be some great news to Nepleslian soldiers, and would be a spirit and confidence booster. Who wouldn't be happy knowing they might not have to fear death?
 
Don't get me wrong, Rico won't be doing anything suicidal either. He'd risk loss of his utterly over-sexy body and good looks! And what if he loses his charming sweet-talk? Perish the thought!
 
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