I have a good handle on what a Hostile can carry in regards to minimissiles and long arms. But there's a few gaps in the armour's abilities that, I personally feel, can be relatively easily filled with standard issue light (i.e. unpowered) infantry equipment.
So could one of the Nepleslian tech boffins answer me roughly how much in the way of hand thrown grenades (particularly smoke grenades, but they look to be roughly the same size) and assorted demolitions gear (particularly satchel charges and door breaching kit) a Hostile can carry?
So could one of the Nepleslian tech boffins answer me roughly how much in the way of hand thrown grenades (particularly smoke grenades, but they look to be roughly the same size) and assorted demolitions gear (particularly satchel charges and door breaching kit) a Hostile can carry?