Sigma said:
From what I'm told, they're equipped on an entirely different inventory (all Zen Arms) and won't use our cast-offs even though its cheaper. And yes, they're nowhere near as versatile as Marines.
Though why we don't just enlarge the NSMC instead of a new arm is a policy question I don't have the answer to.
All I can tell is that the point of this branch is to provide a buyer for the new Zen Arms weapons.
Why don't you use a pencil as a torch?
Because while, yes, it will burn, and it
will provide a bit of illumination: that wasn't it's original intent.
Besides that, it's more time-consuming to re-train than to simply
train. Take a Marine like Cedric, who has never spent any time in a reserve unit. The most time he spent off-field was several weeks -- and even then he was busy as hell, founding the Sapper School. Outside of that, he's always been on the frontlines, fighting, and (once, thus far) dieing against NMX forces. Now tell him everything he knew about offensive battle plans is out the window, that he has to go to some planet far from the lines, and sit on it for many months straight without engaging the enemy. He'd go stir-crazy. Phaedra would go stir-crazy. I don't wanna' even
guess how Laura would react in the long-term! The point is that Marines (IRL, and it seems in this universe as well) are not generally of the personality to do a job like this.
That's why we have Air Guard units flying over D.C. instead of active Air Force pilots. It's their
jobs.
Besides, it's not like you're taking Marines out. It would be bringing in new people. new blood, that would be trained for the Guard. We wouldn't (nor could we afford to with the way units like 4th Fleet seem to operate, far from home, and deep in enemy space) be pulling away Marine forces. Besides, I'm tired of there being only
three plots to choose from as a member of the Nepleslian miltiary! Add some
spice to this thing! On top of that, nobody is saying this unit is the do-all-end-all of military branches. It's not like it would have
stopped the Nepleslian invasion. Nobody is saying that. It's just that having forces in already set positions would have likely reduced the otherwise horrific footprint left by the NMX invasion force.
ShotJon said:
Well that is not truth. Marines are current infantry of Nepleslia and they are equipped to defend as much as they are to attack. Theit tactics might not suppoer it, but that would easy to fix.
Not to mention that I really do not see any IC reason for guard. Creating sub-division of marine corps would be cheaper, easier and faster. I can see OOC reason which is that you just wanna make new stuff Arieg.
Just because Marines are "current infantry" doesn't make them suited for the job. The government can use them as they wish, but that doesn't mean they would be good at it. Especially if you need to (as you said) rewrite several parts of Marine operational doctrice (retraining, as I discussed already).
It's like saying because you own a BiC lighter, that a flamethrower wouldn't be better at killing people.
Marines
could defend the ground. The problem is that, while being orbitally dropped, it is to establish fixed positions (during invasions of friendly territory), and thus placing themselves in front of the enemy. It would be far deadlier to have those positions there and manned (as well as anti-orbital fire towards NMX ships), so the Marines could instead drop in
behind advancing enemy forces. FThis could be a classic development of the "Hammer and Anvil" tactic developed by Alexander the Great and his contemporaries. Far more effective than just throwing a wall of lead at your enemy's face. I'll explain it in this simplified form.
The Anvil: A Nepleslian Guard Corp heavy artillery unit stationed on a small ridge over-looking a wide field and river. With a security element of two infantry platoons assigned, they have been tasked with holding the ridge, and providing indirect fire support for local units. Ahead of them are the forward elements of an NMX ground force (let's say, for the sake of argument, a metric crap-ton of Rippers) who are advancing on their position. While the unit could (alone) take out the advancing enemy force, it would be far more resource-efficient in long-term aspects, to instead use this tactic, and not just chunk lead at them. After all, Rippers may not individually be tough, but there's a
ton of them in any given fight.
The Hammer: Under command of Admiral Valken, 4th Fleet is in orbit, with their home ship busily punching as many holes through NMX defenses as possible. Supplemented by ground and in-orbit Guard anti-ship batteries, they are able to gain an advantagious position over the field of battle. Volkov's Cavaliers suit up in their PAs, and are flung down to the ground below via catapult. Landing, they are (as planned) placed behind the advancing Ripper forces. With precision sniper fire, well-coordinated artillery fire, and the simple use of small-arms carried by the PAs: they divide and shred the Ripper unit. In all, the engagement lasts forty minutes. As opposed to an hour-thirty of just throwing rounds down-range.
However, I'm not saying the Guard should be a standing military force, fully equipped, and always manned. Of course there would be people who do the stuff every day (just like the REAL National Guard of the United States) but I imagine a (at least) small majority would do it a few times a month, and a few weeks out of a year (such as myself). As I said, I believe the Guard could be a game-changing asset in the fight against the NMX. I just don't think it should be a full-time and constantly moving force. Lower the number of starships (after all, the Navy can't be everywhere), keep the orbital platforms, and I would be behind this.
After all, being one my self, I can't help but like an organization of Citizen-Soldiers.
So far, it seems the only arguments to get rid of this force are the fact that it's not the Marines or Navy.
On the flip-side, some of the arguments to make this force are that it's not the Marines or Navy.
I say we make, see how it runs, and go from there.
You don't know if you can fly if you haven't tried walking.
If this idea gets accepted, you can bet your sweat petute that I'm makin' a character for it!
EDIT
Also, this unit could be used for Marine characters who don't get used a lot otherwise. A secondment program where Marines are sent to train and work with Guardsmen, training the few PA pilots there are, teaching simple things like room clearing, and also acting in a similar role to US advisors during the Vietnam War (in instances where the Guard and regular military are working in cooperation, helping to coordinate the two forces).
~ Thank Sanderford for that idea.