Fred
Retired Staff
Reading the above, two things occur to me:
"Knowing how to write to an audience" likely covers why people believe a delay of a certain length is necessary. A level of communal pride is likely what creates resentment towards the people that come in and immediately want to carve out a piece of the pie ("You come to us because you like what you see, but then would rather do your own thing rather than play with what's been already built in the sandbox?"). Historically, SARP has very little patience for self-assured virtuosos since it is pretty much a meritocracy. Most of us have already discovered that through foibles of our own; and given that, there's not a wealth of patience spared to those tone-deaf enough to remain oblivious to that process.
"Yes, but-"
There is no "Yes, but-". Hard work is what elevates you. Not your pride, not your self-esteem (though a degree of that does help you survive criticism). Toshiro is actually one of the best examples here of someone whom has struggled through this process and found success. I remember. It wasn't easy for him. Sometimes, he went without any helping hands. Sometimes, I didn't think he'd be successful. Today, look at the ties he's forged, see the regard other people have for him, see the plots he's taken the helm of, see the sheer quality of his wiki articles.
Those are his recipe for success. The wise should take heed.
Some new people might catch that I referenced them as "fools". To those that applies, I'm sure that word will bite deeper. From you, I've seen some of the more annoying debating I've had the displeasure of seeing in SARP: the argument made out of endurance. Basically, it's insisting on the same argument over and over (albeit at times worded differently, occasionally punctuated by some butthurt) until the other party gets sick of arguing and just capitulates. Only fools do the same thing over and over expecting a different result while not taking heed of that.
The human being is capable of more. Try to be an awesome one.
- Nothing exactly stops a faction from being worked on from day 1 of a new member coming in this community. The actual approval and in-universe implementation of said new faction is an entirely different matter. I think Legix's experience speaks for itself, and this is what makes me feel that the afore-mentioned roadmap may be the clearest way for new people to track the requirements to making a new faction, as they struggle to figure out its place in the universe. As a drawback, though, this means it can be resource intensive; you'll have people working on new factions needing to be actively chaperoned through the process; the "be-with-us-awhile" requirement lets them simmer for 3-months, acclimating and therefore answering for themselves a lot of those early questions simply by being given the time to thrawl the wiki.
- We have a non-cannon roleplaying section where these prospective new game masters/faction managers can actually do test runs that won't be considered in-universe yet. This is the crucible where it's determined if an idea works, or not. Usually, excellence speaks for itself, and SARP has had no shortage of unapproved ideas being raised by fellow members whom felt they were too great to pass up. Those that successfully write to their audience see their ideas elevated, and those that don't will see those same ideas die in relative obscurity. It's a stark outlook, but the years have taught us that: the successful attain credibility; those that survive the ego-bruising perfect their craft; the prideful few that put their ego first will whine and eventually leave.
"Knowing how to write to an audience" likely covers why people believe a delay of a certain length is necessary. A level of communal pride is likely what creates resentment towards the people that come in and immediately want to carve out a piece of the pie ("You come to us because you like what you see, but then would rather do your own thing rather than play with what's been already built in the sandbox?"). Historically, SARP has very little patience for self-assured virtuosos since it is pretty much a meritocracy. Most of us have already discovered that through foibles of our own; and given that, there's not a wealth of patience spared to those tone-deaf enough to remain oblivious to that process.
"Yes, but-"
There is no "Yes, but-". Hard work is what elevates you. Not your pride, not your self-esteem (though a degree of that does help you survive criticism). Toshiro is actually one of the best examples here of someone whom has struggled through this process and found success. I remember. It wasn't easy for him. Sometimes, he went without any helping hands. Sometimes, I didn't think he'd be successful. Today, look at the ties he's forged, see the regard other people have for him, see the plots he's taken the helm of, see the sheer quality of his wiki articles.
Respect. Being able to listen, and caring about what others think (agreeing to take heed to a counterpoint doesn't mean immediately capitulating, but rather give it consideration). In this thread, we see him being annoyed (he doesn't suffer fools, I get it), but does anyone ever remember Toshiro actually being disrespectful to anyone? I sure don't.
Persistence. Failing, and yet being able to rebound and iterate. Toshiro has been disappointed and discouraged in the past. It hasn't been easy to get where he is, but he reached it by persevering.
Effort. Words fail me here. Just look at his wiki stuff and how intricate that is. That stuff doesn't write itself. And that level of quality wasn't cultivated overnight.
Those are his recipe for success. The wise should take heed.
Some new people might catch that I referenced them as "fools". To those that applies, I'm sure that word will bite deeper. From you, I've seen some of the more annoying debating I've had the displeasure of seeing in SARP: the argument made out of endurance. Basically, it's insisting on the same argument over and over (albeit at times worded differently, occasionally punctuated by some butthurt) until the other party gets sick of arguing and just capitulates. Only fools do the same thing over and over expecting a different result while not taking heed of that.
The human being is capable of more. Try to be an awesome one.
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