D-Double Post!
I'll be leaving for Hong Kong really soon for about ten days, but I think I'll get internet there. But as a precaution, I'm letting you guys play around with each other for a bit.
Remember the "Try-To" rule of combat. You can only 'Try-To' hit the target, but it is up to the GM to determine if it hits. But since I might not be around, it is now the receiving player that decides if he gets hit. Be realistic, factor in the relative skill of the attacker and defender, the nature of the attack and the PA. Whoever that is playing the Ripper will only get to use forward thrusters, the left arm-guard and a blade.
I'll intervene if my situation permits and if things get out of hand.
Pick your partner and dance! Use the OOC to plan and discuss your moves.