Uso said:
Since the weapon requires no acceleration
fire high-density bolts of relativistic mesons
Wouldn’t you have to accelerate the mesons to this speed, meaning the weapon requires acceleration?
Ah sorry about that in trying to shorten the description for the weapon operation I cut out some of the sentences, guess it made it confusing in the Main Meson weapon entry it includes "string-control field then forces the plasma to condense into a bolt of extremely high-energy, high-mass mesons directed out of the barrel of the weapon."
I'll link it, and try to cut it down to the essentials of this application. Sorry for the confusion.
Wes said:
uses 25 separate casmir turbine array arrays (CTA),
The article for these needs to be linked. There are also a lot of other proper nouns and terms in the article that aren't linked but probably should be (Lor, Occhestians, etc).
The string manipulation also has a disruptive effect on quantum effects used by mass-energy sensors and entangelment/probability sensors such as the WARMS system, preventing them from seeing within (or near) the field.
Not sure I like this.
SDR 2 on a fighter? I'm a little iffy on this but I guess I'll let it slide since it's only once shields are down.
The artwork needs to be added to the article.
*Hmm... the CTA writeup doesn't seem to be on the wiki now, not sure where it went, it only appears in short form on the A279B2 armor at the moment it seems, looking for my copy, I think Vesper still has the long copy too so I'm trying to get it from him.
*In light of that, you might want to note all the limitations that the GNF presents its user, a ship using the GNF device cannot travel in FTL, the GNF effect prevents the activation of the Vespera's CDD, Hyperspace fold drive, and also the string-field component of the Meson Weapon(mostly deactivating it). It isn't a a very effective method of stealth inside atmospheres, nebulae, or areas of very high particle density, or inside particle effects.
* Achieving SDR 2, also requires precision shot placement to maximize damage on an opposing target.