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  • 📅 July 2024 is YE 46.5 in the RP.

Origin: Boreanium

  • Thread starter Thread starter Anonymous
  • Start date Start date
Why not make it ablative to that end as a measure against weapons with a thermal discharge (high velocity ammunition, shaped charges, sabots, plasma weapons... Just about anything that can really ruin a powered-armor's day that isn't highly advanced).

I can see people buying slabs of this and mounting it over grunts like skirting armor over various joints bulking up shoulders and limbs and the like so they have a better life expectancy in any half-baked or better argument between who has the better gun (usually settled by whoever fires first).

Better yet, Five should get in here and defend it himself so he can decide where his equipment actually goes.
 
Wanderer said:
Actually, now that I've had more time to think about it, does it really need to be changed? If you use the alloy as an armor you just have to make sure to slap a really good insulator between the pilot of the craft it's on and it and if you use it for the rails of weapons just make sure the internal cooling for it is enough to make sure that it doesn't melt ammo that it comes in contact with. The alloy can remain the same, you just have to keep in mind it's problems when you do a design with it.

Well, if the submission has properties that contradict each other, and the properties themselves don't mesh with the fluff text, then yes it would need to be changed.

Also keep in mind what the individual properties would mean. For example organized ablation helps reduce heat transfer to the bulk of the material like outlined in Osakan's last post, but it causes the surface to degrade making it virtually useless for rail gun rails.
 
Can we get some actual review on this?

From someone who actually knows what they're talking about?
 
This review is for: Boreanium Alloy

The submitted article is/has…
[-] A general topic sentence under the title header
[x] Artwork (illustrations are strongly encouraged for all spacecraft and handheld items)
[x] Needed and/or useful to the setting
[x] In the proper format/template
[x] Proofread for spelling and grammar
[x] Easy to read and understand (not a lengthy mass of technobabble)
[-] Wikified (terms that could be a link should be a link)
[x] No red and/or broken links
[-] Reasonably scientifically plausible
[x] Reasonably neutral point of view

The submitted article is/does not…
[x] Overpowered (or cutting tech for a faction with little or no roleplay)
[x] Obtusely redundant
[x] Contain copy pasta descriptions of systems or interior compartments
[x] Unauthorized by faction managers or player-controlled corporation
[x] Contain references to IC events that have not occurred (SM must authorize retcons)
[x] Use second-person language (“you” or “your”) unless it is an instructional guide aimed at players.
[x] Use bombastic language (“virtually immune,” “nearly indestructible,” “insanely powerful,” “horrible effects”)
[x] Use an unbalanced header/text ratio (many headers but sections are one-liners)
[x] Use major unapproved sub-articles that should be submitted separately
[x] Lacking Detail
[x] Images hosted on sites other than stararmy.com (Photobucket, Imageshack, etc are not allowed)

The article has…
[x] Speeds in compliance with the Starship Speed Standard, if applicable
[x] Damage Capacity and Damage Ratings in compliance with the DR Guidelines
[-] The in-character year of creation/manufacture. (Should be current year. Future years not allowed).
[x] The Standard Product Nomenclature System, if applicable.


Summary
Note here if any serious issues are present. These are the issues that will hold up approval.
  • Missing a general topic sentence under the title header
  • Missing terms that could be a link should be a link
  • Reasonably scientifically plausible
  • Missing in-character year of creation/manufacture.
** Short description of the issue. If a longer explanation is needed, put it in Notes.

Reasonably scientifically plausible
radiate the heat away away as light.
Metal can't convert thermal energy to light. Metals glow because the atoms are vibrating with a lot of energy. They do not convert the heat to light.

cool down - which takes at least half a minute.
very-very hot objects glow white (around 3000K), and this stuff cools off in 30 seconds? And the rate at which a substance cools depends on the surrounding temp. So on the surface of the moon the temp is 107 °C, and during the lunar night, it averages −153 °C. The metal is going to cool very differently at those values.


Boreanium does not bend or warp when exposed to high heat or friction
Boreanium does not ablate when exposed to high-temperatures.

You have stated this is supposed to be a Light Armor, but these properties are more like some of the heavier armors.

These should be rewritten since no material should be an absolute. Perhaps include a temperature at which the material will start to do those things.

Status: Pending

Notes
This field is for any extra description needed for the issues stated above or (as the name suggests) and additional notes you wish to state in the record regarding the item.

The following items should be wiki links:
Durandium, Origin Industries,

Also this line should be rewritten:
which suits Origin Industry's goals perfectly.

which suits the goals of Origin Industries perfectly.

First the proper name is Origin Industries, second company names should not be used with the possessive 's.
 
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