I'm not doing anything else with my degree so might as well apply it to SARP.
Soul Transfers (clones, robot armies, etc) actually increase the severity of wars. Basically, since you can't just cause the enemy enough pain on the battlefield or get the home front upset about lost loved ones to the point that they have to cave, you're more likely to push toward total war and just smash your industrial capacity against each other. Troops are just more industrial capacity and losses don't always incur the opportunity cost of lost future productivity. To win you're now encouraged to destroy the sources of their troops leading to larger, more devastating strikes into enemy territory.
Basically forcing strategic bombing, which has mixed results due to heavy industry being generally easy to repair and morale generally being increased by air campaigns. This means that strategists would go for the total destruction of these assets (Strategic Aether bombs and the like) Or attempt to render entire planets inhospitable.
In a similar real-world example, a lot of nuclear theorists believe that anti-ballistic missile defense systems actually make nuclear war more likely because an adversary would feel their second strike capability is being degraded and build more or more advanced weapons to counter. Conversely, the country with the defenses might feel emboldened to strike their adversary because they don't have as much to fear from a second strike.
Soul Transfers (clones, robot armies, etc) actually increase the severity of wars. Basically, since you can't just cause the enemy enough pain on the battlefield or get the home front upset about lost loved ones to the point that they have to cave, you're more likely to push toward total war and just smash your industrial capacity against each other. Troops are just more industrial capacity and losses don't always incur the opportunity cost of lost future productivity. To win you're now encouraged to destroy the sources of their troops leading to larger, more devastating strikes into enemy territory.
Basically forcing strategic bombing, which has mixed results due to heavy industry being generally easy to repair and morale generally being increased by air campaigns. This means that strategists would go for the total destruction of these assets (Strategic Aether bombs and the like) Or attempt to render entire planets inhospitable.
In a similar real-world example, a lot of nuclear theorists believe that anti-ballistic missile defense systems actually make nuclear war more likely because an adversary would feel their second strike capability is being degraded and build more or more advanced weapons to counter. Conversely, the country with the defenses might feel emboldened to strike their adversary because they don't have as much to fear from a second strike.