Zack
Inactive Member
I suggest that this remain un-approved
(Note: I am only basing this on the first post. Modifications really should be made in the form of an edit to said post)
-The anti-matter buck ball thing does need to be changed. A new power source is needed and an overall life span for the creatures should be added to help cut down on abuse in game. They aren't self replicating so I am assuming they will remain frozen or something until they are activated. This is the most important thing that needs to be changed.
-More description on deployment method would be nice. Do they come in a vial? Or a boxed set? While not vital it would be nice to know these kinds of things.
-Injection: What does it inject? This is not stated. (Note: I am assuming that each text block is a different item)
-The chain saw, one that small really isn't going to be able to do much damage to a person. It simply wouldn't have enough power and mass to cut with as it is currently described. I would like to see something to reflect this but it isn't vital and the saw doesn't need to be removed as it would be fairly damaging to the modern miniature electronics if it could get close enough to them.
Chaeron-1
-A small amount of nanomachines consuming a body would take a fairly long time and they would need some sort of external power source of readily available fuel supply to accomplish this. Metabolizing carbon perhaps.
-This really isn't a tech issue but if you are going to have something that kills by decomposing a person and by nerve gas, don't they both seem kinda redundant? I think it would be easier if you made the nerve gas nanomachines and decomposers two separate entries.
(Note: I am only basing this on the first post. Modifications really should be made in the form of an edit to said post)
-The anti-matter buck ball thing does need to be changed. A new power source is needed and an overall life span for the creatures should be added to help cut down on abuse in game. They aren't self replicating so I am assuming they will remain frozen or something until they are activated. This is the most important thing that needs to be changed.
-More description on deployment method would be nice. Do they come in a vial? Or a boxed set? While not vital it would be nice to know these kinds of things.
-Injection: What does it inject? This is not stated. (Note: I am assuming that each text block is a different item)
-The chain saw, one that small really isn't going to be able to do much damage to a person. It simply wouldn't have enough power and mass to cut with as it is currently described. I would like to see something to reflect this but it isn't vital and the saw doesn't need to be removed as it would be fairly damaging to the modern miniature electronics if it could get close enough to them.
Chaeron-1
-A small amount of nanomachines consuming a body would take a fairly long time and they would need some sort of external power source of readily available fuel supply to accomplish this. Metabolizing carbon perhaps.
-This really isn't a tech issue but if you are going to have something that kills by decomposing a person and by nerve gas, don't they both seem kinda redundant? I think it would be easier if you made the nerve gas nanomachines and decomposers two separate entries.