This will likely feel weird to enforce if we go this way. Just want to call that out. It's a level of policing that we don't do a lot of and puts some additional burden on the NTSE reviewers to keep up with. When Ame brought it up the other day, it felt really strange to be on the receiving end of - and she had good intentions.
If we go Syaoran's route, maybe a better way to do it would be that we limit the rate you can submit military stuff, but we
don't limit the rate you can submit non-military stuff. I understand the interest in encouraging people to make non-military articles, but making people 'pay' to do the things they want to do feels weird. Even the 'one civilian ship for every military ship' thing feels weird, because while it helps the site it may make people spend a lot of time on something they aren't passionate about - and that's not a good way to keep people creating
or participating on the site.
I think the problem is that we're a military RP, our players like to think about military stuff, and we haven't historically done much that
isn't military while I've been here. If this was 'a civilian sci-fi RP site' we'd probably see a lot more culture submissions. If we want to encourage more culture, locations, etc, then I think the
best way to do that is to take steps to encourage non-military RP or find ways to take our military plots into civilian circumstances more often.
This is likely just as contentious, but submissions could be required to have some sort of plot relevance or plot hooks. They don't have to be central to a plot, but while making something that never shows up in RP is
fun, it's also kind of a waste of the creator's time and the reviewer's time. A simple addition to the submission form, "this is for the so-and-so plot" might help. Plus, it might encourage people to run (or find a GM for) more plots to feature their shiny ideas.
It would at least ensure that stuff is getting used.