Star ArmyⓇ is a landmark of forum roleplaying. Opened in 2002, Star Army is like an internet clubhouse for people who love roleplaying, art, and worldbuilding. Anyone 18 or older may join for free. New members are welcome! Use the "Register" button below.
Note: This is a play-by-post RPG site. If you're looking for the tabletop miniatures wargame "5150: Star Army" instead, see Two Hour Wargames.
This sounds really bad. The art of older ships, which we can agree have WAY too many weapons, is a big example. Just because something looks good =/= viable, too. See every gun replica that falls apart like trash compared to genuine solid steel. Looks shouldn't determine a submission's intended impact.I got an idea. Why don't we make an image of the submission a requirement? that way a moderator could look at the picture and say 'that could/can't work'.
that's not fair! I'm not an artist!
Well, DOGA is free and stupid simple to use. OR get with someone who has DOGA and work with them. Just one look at the vehicle in question will tell you what you need to know. That way when someone says that X number of guns/missiles couldn't possibly fit you can show them that it does.
Writing down what is acceptable would be a cohesive design system.
Requiring art is a really bad idea. Some people are just not artistically or engineering inclined. And having art as a hurdle will make people shy away from doing it. It's understandable to make species need it, but for just tech, a solid description of it's appearance should be good enough.
People shying away isn't actually about what's 'available'. For instance, even if people are offering to do it, if art is required, people who can't do art would be limited by their finances to buy new art, and even if people are doing it for free, they're limited by their conscience, feeling like they aren't putting a burden on people. Not everyone has the courage to ask for free art after free art, even if they are from different people.Even if the site has a group of people willing to donate their time to the project? It may not be grade A material, but we could at least have a minimum example
I don't think so. 'Be in numerous fights' isn't a high standard to hold to, so long as it's not expected to win them all single-handedly. A ship could be designed to be 1/3rd made of missiles and launchers with another third hangar bays and then have a small engineering section, with little in the way of armour, shields or energy weapons very easily, in my mind.