Primitive Polygon
🎖️ Game Master
Sorry. Wasn't my intent to drag ya in but show your involvement. We hope to hear from you when the situation allows =3=/Please leave me out of this. IRL things going on right now.
I'll explain stuff later. Only even here cause I'm desperately trying to ignore it.
Do you have any suggestions for how to fix this?
Tech moderation needs vision. A unified vision that achieves balance in-game. Not for any one faction or between factions, but as a whole setting.
Visions sometimes means submissions are rejected for things not so tied to rules, or by using an interpretation of a rule. As long as the vision is respected, it's worth doing.
This is probably the most I've agreed with you in what feels like ages, but I feel it might also be undermining the reason to have concern. I don't want it to be that people assume those who've held this worry aren't able to RP, write plots, and have fun because of it. We're worried because this arguing in the past has caused both setting issues (which we can agree damages the sight) and has led to instances of major disagreements that drove people from the site.This would require, as Doshii says, a vision, but I disagree on one of his points. I don't believe that there needs to be a unified vision towards balance; I think there needs to be a uniform vision through story. I think that needs to go beyond checklists. I think there needs to be a solid, hard question leading every submission which is, "Where will this be used? How will this be used to tell a story?" And it should be attached to either a plot, or a burgeoning faction, that is going to be providing some fun RP to people.
Setting building just for the sake of setting building, or worse, setting building to try to exceed some other faction's gear in a competitive way, is something that I think damages the site overall. We shouldn't be asking whose technology is better, who has more of it, or what - we should be writing plots and having fun.
This is definitely a bit delving into specifics of people doing this, but the indication that you see the same issue of technology/situational boosting is the main takeaway. I'd like to avoid addressing people specifically only because they have been mostly identified outside of this thread and partially in this thread when they forced a reply.I agree that there is currently a growing issue with people attempting to game the system, with two common approaches, very similar to what was mentioned in the first post:
So, basically your old fashioned rules lawyering for part one. Easy enough to spot. Some games just do not stand up to this. At all. And when we're all just making this up as we go along and trying to agree on the rules as a group, a few people abusing this can be really, really bad. I agree that this is steadily happening, and becoming more and more obvious over time, as the jumps become larger.
- "Sure, the rules say no attack can do more than 100 damage, and the 100 damage magic sword costs more gold pieces than my character could ever gain, but they don't say anything about gluing 100 regular 10 damage swords together and attacking with that!"
- "How did I get this magic sword? Oh, Bob GMed me through this stand-alone module after last session. We RPed the whole thing out, it was a blast! Everything's documented on my character sheet here, we even took some notes. Where did Bob get his magic axe? Well, I GMed him through this stand-alone module after last session..."
The second is people seeing how far they can stretch 'but we already RPed this so it's canon now'. It's presented as creating RP and evolving naturally, but - as the joking example displays - it's usually very specifically crafted to benefit the very small number of people involved in the RP. It's not happening in giant plots of dozens of people, where they painstakingly plan for and create their desired whatsit, with lots of changes, setbacks and new ideas appearing along the way.
It's Person A saying, 'I really wish I had a magic sword' followed by Person B saying, 'Well this dungeon I just created has a magic sword in it, what a coincidence!' and Person C is like 'Hey, while you're here, can you throw in like a hundred minions for us to capture? I have this cave I really need mined and I can't just create people out of nowhere, but if you're already GMing...' And the next time these three players bump into the greater meta-plot going on with the other dozens of people playing the same game and system as them, they're flying around on winged sharks with laser rifles.
Uh... no.To create a chance to address these concerns and get a handle on how to steer the NTSE in a broad, game-wide fashion, there's a sure-fire solution:
Instant moratorium on all submissions, to last six months.
It's not so much the fact that the rules are there to balance, but rather there's deliberate attempts to maximize the system. Certain people are constantly making submissions that utilize every slot, then use smaller systems with higher rates of fire to "break" the rules. This is something that Reynolds explained a bit better, and seen in some of the submissions that have recently been brought back under review, such as USO's U-1. Basically, there are people trying to abuse loopholes, rates of fire, and giving the crafts themselves higher speeds (some having speeds that haven't matched up to the new armor/weighting rules).I think this is all irrelevant with SADR V3. We get 8 same-tier weapons with math to figure the rest out. The greatest gift the tech reviewer can bring is sense enough to not treat what was provided as a guideline(SADR v3) as a rigid set of rules.
If we're all kinda following the same guideline then there shouldn't realistically be a tech race.
Right now I'm working on introducing the FSC scalable pulse laser technology, which is basically providing 15 sizes of the same thing to fit any application. That is how I plan to introduce new technology to the setting, it will be available to almost everyone as genaric tech.
I'm working on this to provide an easy way to apply armaments within SADR v3. I'm sure the rest of us can find ways to comply with the guidelines.
I've not heard you trying to deliberately use it against other nations, nor do you have a reputation to bragging.I would also like to mention that while I am in deed 'working the numbers' right now, I am only using tech that exists... except my electromagnetic canopy, that's mine!
In doing this I am hoping nobody tries to point fingers at me for anything besides my windshield.
To create a chance to address these concerns and get a handle on how to steer the NTSE in a broad, game-wide fashion, there's a sure-fire solution:
Instant moratorium on all submissions, to last six months.
That instant like from Zack is telling that there's a group of people who fear this "few people" (I mean, not like there are more people coming out to agree than there are opposing it or anything... oh wait) might actually get them stopped in this.No offense, @Doshii Jun, but that's a solution that punishes the entire site because of a few people whining and complaining about how a few other people are doing stuff on the wiki. Like, what about those of us who are making new NPC factions and need to get stuff approved? Sure, put a hold on the problematic submissions, but a blanket ban does nothing but endanger an attitude where the status quo is king above RPing, you know the whole reason we're on the site.
Personally, I'm a little distrustful of these concerns, since they're singling out factions that are relatively new or working to get off the ground and OOCly, this could be just them taking out their anger in a way that hurts the entire site. I'm not saying that there isn't some truth to them, but putting a blanket ban just gives them what they want and puts everyone that isn't Yamatai and Nepleslia in a disadvantage. If they have problems with certain wiki articles, bring that up on a case by case basis, like it is now and they're doing on current submissions. If you have to go back and change some things, fine. But to cave to the whining of a handful of people and hurt the rest of the site is not a 'sure-fire solution' in my eyes.
Hey look, you proving my point. You're trying to force the site to make more articles, which would force us to split out time from RPing to flesh out these better machines.More worthless input
If you want us to stop having better stuff than you, you should start making your own stuff instead of trying to turn off the NTSE.
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