Fighting & Physical: Operating power armor, armed combat of various relevant arts, styles and weapons, marksmanship, unarmed combat of various arts and styles, acrobatics, free-running, heavy lifting, speed-running
Humanities: Cuddle therapy
Knowledge: Extremely high neural plasticity and good memory of events from YE 32 onward. Faded memory of her life before then, as she was young.
Leadership: Situational awareness (recognizing ambush points included).
Mathematics: Physics and the basics and any knowledge she would require to engage in more complicated disciplines, such as accounting.
Medical and Science: First aid
Survival and Military: Guerrilla warfare, survival, tactical warfare
Technology Operations & Art and Vocations: Competitive gaming, troubleshooting, using computers.