Ok, so like I said, I have thoughts about the rules that we need. Or at least on what other people have said.
In terms of my original thoughts other than what I've already posted, I really have one. I was discussing a banning with someone and they pointed something out to me. This isn't an exact quote, but it gets the gist across. "Listen, I know you were JerkPlayer's friend. Your on their side, that's understandable. However, you have to understand what it looks like to someone, like me who is on the outside. It looked like they were harassing OtherPlayer. You don't see that because you only see their good side." Here on SARP, we have basically a policy that we don't make any sort of official statement on why players have been banned. They are gone and we don't talk about them. That's a completely understandable policy. However, I think that policy has... turned rotten on us.
Over my time here, I've seen my fair share of people get banned from SARP. Some permanently, some not so permanently. Almost every time, I've either gotten one side or the other on it. An undercurrent of it has been that the process seems unfair and opaque. I have to confess that I don't really always understand the reasoning. I feel that this has led, fairly or not, to a distrust of such decisions. I'm also not sure it's helped by the fact that we put off conflict until there will be a resolution that will result in bad feelings on all sides. To quote Dr. King, "Peace Is Not Merely the Absence of Tension; It Is the Presence of Justice." The continued conflicts and tension here has perhaps been fueled by the perceved lack of justice.
On one hand, I think I understand why we have the policy we do. Not talking about why people have been banned means that the immediate and obvious conflicts are avoided. On the other, I've seen how the current policy fosters festering resentment.
Therefore, I think we should have more clarity with what evidence and why people are banned in the future.
There should be a part of the rules that encourages people to block each other if they cannot maintain civil conduct with each other over the long term.
We're not in real life where someone can just leave the room if they don't like another person. We have to share this space together and I think it's perfectly alright for the people that just don't get along to not have a thing to do with one another.
I like the idea that we can block people who we can't be civil with. If we implemented robust blocking, I think that it would have helped with the situations that Ame brings up. I agree with this idea and it should extend to anyone on the site, except for Wes.
Otherwise, the NTSE would become a loophole for harassers to neg.
Why can’t the submitter just place the harasser on ignore?
A good argument for robust ignoring.
Additionally, I think we should reinstate to requirement for new members to have some form of roleplay within the site before they can start developing "independent" things on the wiki (full species, factions, technologies, etc.).
I'm in favor of keeping the 3 month restriction on major setting additions from newbies.
I agree, and I think 3 months is fair.
Char's massive list of things.
Too many things. I generally agree, but I'll hit on a couple of highlights below.
There shouldn't be rules for thee and not for me and should be equal across the board regardless of faction or submitter.
I agree, while there might be factions who use a lower tech aesthetic and perhaps a few 'signature' technologies. In general, the top tech level of the setting should be available across the board. Blame it on the Kuvexians loosing hold of their technology or something.
We should be encouraging setting-creators to create things in a faction without 10-pages of arguments derailing it and need to revise the rules to protect topics instead of them always getting locked.
I agree, unless the technology is a hard no, then we should focus on constructive comments. I know that I avoid the NTSE unless I feel I absolutely have to because whatever I do never seems good enough.
We need to revise rules towards encouraging sub-factions again and if people want to make new factions have them temporarily be a sub-faction of an existing faction.
I agree completely, sub-factions are the future I think. Every new faction should be a part of a existing faction for a while before spinning off to be its own thing.
If a player puts their PC in a situation where violence is obviously an inevitability or has a jousting of words with a dangerous PC that turns violent they should not be able to just leave!
I disagree, we are writing fiction not simulating a gritty reality. Our PCs are for the most part heroic character who should have plot armor. If someone wants to take that off, it's fine, but they should never be forced to.
1. Clear guidelines for child, childlike or characters appearing to be childlike. This includes behavior, physical appearance, mannerisms, and who's allowed or should be allowed to play them in this adult setting. 2. Guidelines for discord on childish behavior, such as actions indicative or appearing to be indicative of someone potentially underage.
I agree here, even if someone is 'really 800 years old trust me bro' but looks/acts like a child should be treated like one.
Guidelines on when role-playing in a non roleplay area should be permissible, IE: the Discord server. Ideally it shouldn't be utilized unless a roleplay channel is created. If enough people do wish to partake in or view this type of activity I would suggest the addition of an in character/roleplay section of the discord.
I'm not sure if this is a problem. However, I do understand Wes wanting to put all of our roleplay on a place where it is persistent and in our control.
...or make a unique "Random Alien" character from an unspecified and unnamed alien species. Introducing a new species is done only through the Setting Submissions process.
Making a "Random Alien" is kinda creating a new species.
I was thinking about this the other day when Wes floated this to me one on one and thought that if the person feels they need to comment on the submission, they can set up a DM with the reviewer and staff. That way the voices can be heard and if their concerns hold water, the reviewer can require that changes be made.
I feel like that this would make it needlessly opaque and not allow a submitter to respond to criticism. I think our current relatively clear submission process is better than a opaque one.
“harassment” is not a well defined thing.
it worries me still because this could still be just anything that the other member finds frustrating or annoying.
I wanted to address this only with the concept of safety in mind. We live in a world where certain people use certain words as a veil for two-faced agendas, a nice way to say that people lie all the time. You can’t change human nature. The health and safety of people isn’t something we can really control and I had a guy claim a ‘panic attack’ to bully me off a discord thread before, as if the concept of walking away from his screen wasn’t an option. He wanted to make a fighter to surpass mine and I pointed out some things his would need to have to do that. Helping him build a submission better than mine caused a panic attack?.. yeah, sure, my wife is prone to panic attacks so I know what those actually look like. Even so I was the bad guy because he claimed HEALTH.
This is a problem. it being so loose allows people to use a wounded gazelle gambit to get their way. We should strive to be clear, transparent, and impartial about how our rules are enforced.
This is less related to new rules, and more focused on setting development: I think that we should try to minimize "grandfathering" with rules whenever possible. If something is being left in violation of restrictions to the setting (weapon counts for starships, speed restrictions, restrictions on certain technologies, et cetera), that can cause confusion if somebody wanted to make a similar addition to SARP that is, for lack of a better term, "worse" due to be compliant to rules.
I agree here. I think if something old is out of line, we should put some TLC into it to bring it into compliance with current standards or reconsider our current standards.