Opinion question: What sort of things make reading or participating in a space battle interesting to you as a reader or roleplayer? What are some ways that Star Army can make battles feel the most exciting and keep characters involved?
Star ArmyⓇ is a landmark of forum roleplaying. Opened in 2002, Star Army is like an internet clubhouse for people who love roleplaying, art, and worldbuilding. Anyone 18 or older may join for free. New members are welcome! Use the "Register" button below.
Note: This is a play-by-post RPG site. If you're looking for the tabletop miniatures wargame "5150: Star Army" instead, see Two Hour Wargames.
If you wanted to teach a baby a lesson, would you cuts its head off? ... Of course not. You'd paddle it. There can be circumstances when it's just as foolish to hit an enemy with an H-Bomb as it would be to spank a baby with an ax. War is not violence and killing, pure and simple; war is controlled violence, for a purpose. The purpose of war is to support your government's decisions by force. The purpose is never to kill the enemy just to be killing him but to make him do what you want him to do. Not killing but controlled and purposeful violence.
There are a dozen different ways of delivering destruction in impersonal wholesale, via ships or missiles of one sort or another, catastrophes so widespread, so unselective that the war is over because that nation or planet has ceased to exist. What we do is entirely different. We make war as personal as a punch in the nose. We can be selective, applying precisely the required amount of pressure at the specified point at a designated time. We've never been told to go down and kill or capture all left-handed redheads in a particular area, but if they tell us to, we can. We will.
We are the boys who will go to a particular place, at H-hour, occupy a designated terrain, stand on it, dig the enemy out of their holes, force them then and there to surrender or die. We're the bloody infantry, the doughboy, the duckfoot, the foot soldier who goes where the enemy is and takes them on in person. We've been doing it, with changes in weapons but very little change in our trade, at least since the time five thousand years ago when the foot sloggers of Sargon the Great forced the Sumerians to cry "Uncle!"