Wv_Hawk_vW
Inactive Member
Hello. considering the fact that im new, i have a few questions.
First, where is the tech section (ie, do the ships have shields? FTL capability? etc)
Second, can i create my own unique race? (if not, i will make a freespacer and discard the below, though it is interesting)
In case the answer to second question is yes (if no discard this): the character im thinking is different in every aspect of the word. firstly, despite that the character (George treet shall be his name) can appear humanoid, he is not. he is just a brain. if you meet him in person, he is wearing a biological suit designed not to look completely and totally ugly (though he does have a battle suit not designed for looks, but for other, obvious purposes). he has two other main suits: his cruiser and his fighter.
second, he can learn to communicate in any language in seconds, given the ability to hack into a computer. in this case, he ended up emerging from an artificial wormhole right in the middle of a mission (the opening of the wormhole involved, causing the ship it appears near to experience the effects of EMP). as soon as the ship nearby gets back up and runnning, it starts firing at the newcomer (Treet of course!) who came from the artificial (before he can close it). he closes it, and scans the vessel. the shots bounce right off of his armor. then George hacks into the ship's computer, turns off the weapons, figures out the language, and introduces himself.
third, george treet's race, the biomancers, are extremely technologically advanced. the reason that george treet is discovered is that he uses an artificial wormhole to get away from a supernova, made by a terrorist who uses too much antimatter and ends up destroying the entire galaxy (which is far, far away, so far that treet ended up here thanks to not calculating where the other end of his AW would be). in addition, every biomancer specialises in something (or at least, they did). treet specialises in electronics warfare (though he did pick up a few presents from fighting pirates); his parents specialised in different ways to procreate (and excuse my language, but in other words, they specialised in biomancer sex); there were only 2 ways to procreate, after all.
fourth, part of the reason the biomancers weren't attempting to solve the problem of procreation is that they live so damn long! Treet is 300 years old and says he hasn't matured yet (humans normally mature at 17-22); he also says the average biomancer lives to be 100 cycles old. he is 4 cycles old himself.
First, where is the tech section (ie, do the ships have shields? FTL capability? etc)
Second, can i create my own unique race? (if not, i will make a freespacer and discard the below, though it is interesting)
In case the answer to second question is yes (if no discard this): the character im thinking is different in every aspect of the word. firstly, despite that the character (George treet shall be his name) can appear humanoid, he is not. he is just a brain. if you meet him in person, he is wearing a biological suit designed not to look completely and totally ugly (though he does have a battle suit not designed for looks, but for other, obvious purposes). he has two other main suits: his cruiser and his fighter.
second, he can learn to communicate in any language in seconds, given the ability to hack into a computer. in this case, he ended up emerging from an artificial wormhole right in the middle of a mission (the opening of the wormhole involved, causing the ship it appears near to experience the effects of EMP). as soon as the ship nearby gets back up and runnning, it starts firing at the newcomer (Treet of course!) who came from the artificial (before he can close it). he closes it, and scans the vessel. the shots bounce right off of his armor. then George hacks into the ship's computer, turns off the weapons, figures out the language, and introduces himself.
third, george treet's race, the biomancers, are extremely technologically advanced. the reason that george treet is discovered is that he uses an artificial wormhole to get away from a supernova, made by a terrorist who uses too much antimatter and ends up destroying the entire galaxy (which is far, far away, so far that treet ended up here thanks to not calculating where the other end of his AW would be). in addition, every biomancer specialises in something (or at least, they did). treet specialises in electronics warfare (though he did pick up a few presents from fighting pirates); his parents specialised in different ways to procreate (and excuse my language, but in other words, they specialised in biomancer sex); there were only 2 ways to procreate, after all.
fourth, part of the reason the biomancers weren't attempting to solve the problem of procreation is that they live so damn long! Treet is 300 years old and says he hasn't matured yet (humans normally mature at 17-22); he also says the average biomancer lives to be 100 cycles old. he is 4 cycles old himself.