Hello Derek and welcome to SARP. I'm not a character reviewer or anything, but I hope I can help clarify some questions you've had about some things.
Do new players have to start at the bottom?
For the most part, yes. This is done for a few reasons. Potentially, one could start as an officer in the Star Army, but this is usually something that only veteran players (ones who have played at the site for a long while, and specifically in that faction) are permitted to do. This is so that characters who are officers can be roleplayed appropriately, since chances are they will be in charge of something. It could be people, or it could be a very specific part of a ship or land based operation where out of character knowledge of the SARP universe as well as a detailed knowledge of the specific faction are almost necessary.
Why are there people that are 3 who are captains?
Ah that is quite a fair question actually. Simple, they were created for use in the Star Army. If I recall correctly
Yoshiko the captain of the
YSS Genei is 4. But it's important to note that she is a Nekovalkyrja so she is born knowing just about everything she needs to know about her job (which doesn't imply she can do it perfectly, knowledge and skill aren't the same, likewise what you need to know to do your job changes over time, so she'd still need to learn). She, like many other nekos, was made to be used in the military so when they are born they are thrown right into service. Thus it's no different than a character who is 21 (with 4 years of service) being a captain (though a bit young even by today's standards). Also another thing that should be taken into consideration is that most ship-captains are NPCs. Though there are a few exceptions concerning that (
Kotori being one of them). As for promotions, that's really up to the GM in charge of the plot that you're character is in. If the actions merit promotions than they will be given, if they merit demotions/reprimands then those to shall be given. Don't worry about getting rank
it'll come with roleplay.
Concerning ST Backups:
Nashoba is correct, for the most part if the Star Army were to do this there would probably be 2 backups made. Most probably made onboard ship, and then transmitted back home. But if, as indicated via history, there was almost and expectation of loss of life and data then there would be a backup made at port just before he left. If he didn't die then they probably wouldn't restore it, even if they would they'd need his permission. What's more the SS (Soul Savior) Pod that is on most ships would be rather difficult to erase, more than likely the unknown aggressors would have taken it with them if they wanted to leave no traces (or just have left it, who knows). If you're looking to change it to be raided by a known enemy of the Star Army, I would recommend checking into the
Mishhuvurthyar, the YSE had been at war with them for a rather long amount of time.