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OOC YSS Takamagahara Discussion

We're trying to figure out a solution in PMs, something that works for me, Luca, and especially Eistheid, but it may take a few days. I posted some info in the Phoenix thread and we'll post there when we get this sorted.
 
Actually, a bunch of tenacious 9" minis without PA being chased by full size zombie neko around an old starship sounds like an excellent and potentially very humorous survival horror story. :)
 
Regarding Hitomi's most recent post:


I know, I know......a Kyoto-class Carrier carried 86,400 NH-12 Miniature Nekovalkryja Sprites (thus meaning that there's essentially no way for Hitomi's conclusion to be correct) - but, hey. Her memory's.......not quite what it used to be :p


Also, @Wes, I'm assuming that MEGAMIs have top-secret, built-in, hard-coded overrides as a precaution against the (incredibly low) chance of one going rogue/malfunctioning/etc., similar to Starfleet's Authorization Codes.


Lastly, @Archander and @Eistheid - if it seems like I'm being too harsh, please inform me, and I'll lower the intensity of Hitomi's......"behavior."
 
@FrostJaeger for my part, don't worry about it. I'm fine with the XO's limitless rage.

@Gunsight1 Could I get an idea as to whether Hitomi's attempt to override the MEGAMI worked, or had any effect? I would imagine there wouldn't be much time between the thawing Nekoscicles and the XO's attempt to stop them... As such my post would otherwise occupy a space of like 5 seconds in which I wouldn't be able to do much :S
 
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