Also, will you guys ever go full Gundam and create a Zaku style plasma/heat axe?
And does
anyone use this or
this outside of the plot it originated in?
I'm thinking of creating an axe, yes, but it's a secondary concern. Overhauling the current article is more important, but I may go back to make more accessories.
And with those two armors, I've got no idea. Looking at it from a GM perspective, the cockpit looks...not very fun to RP in, and not only that, its performance seems very Nepleslian. GMing for Yamatai, I wouldn't use it. That's just my opinion though.
I have no idea why RPS for AMP should be lowered. In nepleslia we like overkill, spewing more bullets at single moment is better. Instead of lowering from 60 to 30, I think it should be upped from 60 to 120. Eat that Squids. And personally you could keep AMP as bullet spewing chaingun and give it various ammo you know. I also think Vibro-chainsaw should stay a thing simply for the rule of cool.
Lowering the ROF of the AMP doesn't make much sense to me, the closest RL approximation I've found is the Dillon Aero M-134 Minigun and it has a ROF of 2-6,000 rounds per minute, the current AMP rate of fire is only 1800 rounds per minute. Dropping it to 30 would put it at 900 rounds per minute which is frankly nonsensical given that the AMP has multiple barrels.
I believed it was a good idea to lower the ROF since it would increase the amount of time the gun could be fired, and to offset that, the damage of individual rounds would be higher. As a GM and Tech guy, I'm trying to keep as much overkill as possible for us to have fun with, but also make it practical for us to have it and keep using it in the first place. Also, I need to point out that 30 rounds per second equals 1800 rounds per minute, not 900 - since it was brought up, the latter-most is how fast the SAoY LASR cycles for comparison. Are you sure you want it to go faster? I'm kinda worried. It's only got 5000 rounds; that's 2.7 minutes of continuous fire at 30 rounds per second/1800 rounds per minute. And then that's it.
As for it's ammo, the AMP was originally a plasma chaingun so that it could take on Zesuaium targets back in the day when Yamatai trying to take back Nepleslia was believed to be a real possibility - someone changed it to solid ammunition in recent years, but I'm not sure who. Currently, the updated article is also solid ammo to reflect this. It hasn't changed back to plasma. If you would like, yes, I can keep it as solid ammunition, and even make some different ammo types for it. But the caliber is something I don't know about. What would you prefer? Someone suggested 10mm, so that's what the WIP article currently has, but would you rather have it in 5.56mm or 7.62mm?
With it's knife, I'd prefer to upgrade it. A Vibro-Chainsaw, with individually vibrating teeth on top of the chain that's pulling it along, is already really complex. Most likely expensive and a hassle to make too. But the big issue is that it'll do jack against Zesuaium. Give me a moment to get on a soapbox.
For the record, I absolutely HATE, HATE, HATE that shit, since it restricts roleplay by only making certain weapons effective against it and therefore forcing all other factions to use only those weapons, reducing both site and RP diversity and therefore fun. It's the kind of thing that affects the site negatively overall.
Now for me to get off my soapbox.
Because of that, I was considering a plasma chainsaw. Preferably one that's red-orange so it looks like it's ON EFFING FIRE! I personally like to imagine the expression on a Neko's face when she's under threat of having one stuck in the butt. Your thoughts on this?