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Approved Submission Power Armor Shield Module

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Sorry for the wait with this one ^-^;; Lots of replies on a submission usually means people need to talk about it before I step in. Looks like everyone is happy but Zack doesn't need to include that in the article to the best of my knowledge.

Though next time, instead of citing other articles, Zack, wait for someone like Fred that lives DR and loves it inside and out back you up if he can instead of breaking rule #4 like Meta said.

Now for the article...

Project Spectre is unapproved and shouldn't be mentioned as a power armor or w/e that's in use.

Rest is A-OK, @Zack
 
I removed the name project Spector from the article.

I'd also like to point out I'm not breaking rule #4. Rule 4 is for overpowered abilities being justified by either artificial limitations (like doublers for speed) or by pointing to old articles that usually had older pre-nerf values on them.

Justifying formatting of an article, or establishing that something is common in the setting is just fine.
 
I have. And I would like to say, that the "commonly used" technology you referenced-that is, the Combined Field System, is utilized commonly by the Star Army of Yamatai. And aether is also commonly used by the Star Army. So why isn't USO making aether-like technology, since it's so commonly used?

I'm asking because you explained the defensive abilities of this shield module by trying to hide behind Yamatai's shield/propulsion/etc. systems.
 
Rule #4:

"It is not a valid argument to justify overpowered or questionable abilities on your submission by pointing to an older submission, especially one of a different faction"

We felt the shield stacking was questionable. And the fact there was a lack of shield strength noted was also questionable. Is it not the submitters job to answer all questions others have concerning their submission?

Therefore it holds.
 
the ability would be generating a shield.

The formating would be how the article is structured and how that works with the DR system.

In this case it's perfectly ok to say that this article is structured this way because that's how articles on SARP are structured. Component articles don't need DR values since they exists as a sub-article to one that would have a DR value.
 
Generating a shield that stacks upon itself to make a stronger shield, Zack. Sure you can argue that the CFS is also an infinite stacking shield but that requires a Rule 4 violation, enough armor to protect the damn thing if a Power Armor just flies in and smacks it around, and a reactor to run it. The shield modules being the size of soda cans essentially turns that idea on its head, since soda cans are pretty easily armored.

That's the questionable ability. Therefore Rule 4 can be invoked.

Also, I ask you: Exactly how is it supposed to be structured?
 
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I don't see what this back and forth is about.

It's repetitive and - more importantly - beyond the point. Ametheliana has already ruled on this. I doubt anything constructive will come of it.
 
Again, it's a component of a shield, much like the CFS tiles. This sort of stuff is common, and it's perfectly normal to be able to use two engines instead of one to get more power. It is also common practice to make that determination at the vehicle submission level.

No one makes these comments about engine articles or armor articles for the same reason. Speed and DR is done on the vehicle submission.

---

As for aether stuff: USO and Nepleslia use hyperspace taps. This is mostly due to Wazu's dislike of Yamatai, so he adopted the NDI's power source instead of continuing to develop aether stuff.
 
Well Aether weaponry can't be used without an Aether power source. Which the USO doesn't use. And no other weaponry aside from antimatter can damage zesu very well so I think that "getting around" anything might be a nonissue.

Besides, we're off topic
 
The rules need clarification. There should be something about pointing to past articles and using their formatting -or, in some instances, lack thereof- as a way to justify yours.

Thanks, Zack. Speed and DR should be decided on the vehicle level, not on the shield's submission. It would be a problem if Zack or someone else submitted a PA with twelve of these. That won't pass, though.

Three day timer for approval in effect.
 
Wes is actually going to have to look into this as it doesn't fit into rules for having multiple shields on one piece of equipment. Though this isn't a vehicle that is being submitted with the unapprovable amount of shields, it does heavily implied this is meant to be done.

@Wes brought up the fact that you couldn't have multiple shield systems according to the rules, so I'm going to let him explain more.
 
You would need multiple emitters and other projection devices to get a shield to fully cover a vehicle. In this case it would be one shield with a single DR value as per the DR rules.

Similar to how the CFS has multiple emitter panels, but is still one shield on the star ship page.
 
Um not to break into the thread or anything but I noticed the alert in forum activity and was curious, and it's good I did, as Zack has been helping me with project spectre I have been needing his help with exactly these kind of things. But i would like to ask @Fred to look at project spectre if he has time as I am not sure how to figure DR and would like to know how to rate it as I would really like to get the article where i'm comfortable for it's submission.
 
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