While I understand combat currently can't take place at FTL flight speeds due to SARP rules, are all SARP weapons still STL? I know torpedoes and missiles can travel at FTL initially but must drop to STL speeds for their final attack runs, but with beam weapons some of the stats for the weapons seem a little confusing to me; particularly the
superheavy turrets, transposition/aether shock main weapon arrays used by Yamataian battleships. The ranges listed seem a little ludicrous in comparison to the average ranges listed by other weapons on the site; which are usually around one light second or two for beams.
Are those beams/attacks capable of moving at FTL? If so, at what speed? If not, then the listed 'effective' ranges aren't really all that accurate unless attacking stationary targets or planets with predicable orbits; ships and other targets capable of repositioning themselves would have a
really, really long time to dodge if the beams are limited to lightspeed velocities.
Also with those ranges even at lightspeed velocities beam weapons are kinda overpowered for planetary assaults; a ship or fleet could jump in well beyond the hyper-limit of any terrestrial planet and simply blow them away with a single salvo or two of their turrets, regardless of any defenses a planet might have in place except maybe some gigantic shield system; which might exist in the setting, but i've not noticed them mentioned if so.
I know I'm kinda going off topic, sorry, but these points have kinda been niggling the back of my brain for a while and I'd like a little clarification, too.