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Magneto Contraterrene Projector

The ocst of development is, in this case, nil. Antimatter, molecular manipulation and various forms of carbon such as "buckyballs" are common, if not outdated tech within SARP.
 
Bonichi said:
Antimatter isn't exactly godlike in capacity; although it would release a large amount of energy, mostly in the form of electromagnetic radiation, it would only actually annihilate as much matter as it actually mirrors; for example, a gram of antimatter would annihilate one gram of real matter. Not exactly mass destruction, eh?

...but as for the amount of radiation released, I'm not sure how to calculate it, but E=mc^2 dictates that one gram should release 900 terajoules of energy - that's about as much as 2 kilotons of TNT.

If anyone knows more about matter/antimatter reactions, please correct me @.@

As for radiation, it *is* just energy. Craploads of it, yes, but just energy. Perhaps instead of gobs of antimatter per bullet, just enough to give that little "uumph" needed to make the difference. Maybe .00001 grams of it. Enough to puch through most light armor, but not enough to really freak out anyone standing nearby. At least, anyone whos expecting it...
 
Bonichi said:
Antimatter isn't exactly godlike in capacity; although it would release a large amount of energy, mostly in the form of electromagnetic radiation, it would only actually annihilate as much matter as it actually mirrors; for example, a gram of antimatter would annihilate one gram of real matter. Not exactly mass destruction, eh?

...but as for the amount of radiation released, I'm not sure how to calculate it, but E=mc^2 dictates that one gram should release 900 terajoules of energy - that's about as much as 2 kilotons of TNT.

If anyone knows more about matter/antimatter reactions, please correct me @.@

Really? 900 terajoules per gram? equal to 2 kilotons of tnt? Starting to sound like its a bit much to me, ya know.
Think of even fractions of that, they even might equal say half a ton of tnt? I still don't like it, anyways as perhaps it was mentioned before isn't there easier, simpler, and more cost effective weapons?

--------------

Rob said:
The ocst of development is, in this case, nil. Antimatter, molecular manipulation and various forms of carbon such as "buckyballs" are common, if not outdated tech within SARP.

Hate to poke holes, but then again thats what I do so here goes it...

First it cost most any company large amounts of money to devlop any product, and weapons must be designed, built, concept tested, and safety tested; this takes time and with that large quantities of money.

Now at this point I must point out that your last post now contradicts two of your other posts, and SaltedFish's original post as show below...

Rob said:
..... c) very nice solution to the bullet thing... hats off to salted fish!
... but that would make one round more expensive to produce than the entire gun (assuming at some point it will be reasonably priced).

Rob said:
Antimatter is unlikely to react with carbon buckyball structures, as the carbon is linked in such a way that it a) forms an extremely strong molecule and b) produces a strong electrostatic force that prevents other material from properly touching it. Unfortunately the carbon's structure prevents it from forming solid matter, instead existing as a liquid-like substance (although it is theorised that the molecules could be linked in a chain-mail like manner). This does, of course, make it a very effective container for antimatter, at least on a small scale, although expensive to produce due to the techniques that must be used to place or form antimatter within the carbon molecule...

SaltedFish said:
...
-Producer Information-
Designer: Some Dude
Manufacturer: Some Dude's company
(Suggested) Price: 1,250,005,000 KS
Individual Component Costs:
Carbine(itself): 1,000,000,000 KS
CT(MCP-01-A) Round: 5,000 KS
Magneto Magazine: 250,000,000 KS...

Did you see those orginal figures? Not exactly pocket change now.

----------

I'm not an expert at this by any means, but I'm still not sure how you would get the antimatter into these balls; and if it's possible, I'm still not sure that by random chance of the universe that one of the "buckyball/antimatter" balls might destabilize or realese an anti-proton and cause a chain reaction with other balls.

Anyways those are my thoughts on the subject at the moment, trying not to ruffle anyones feathers too much, but anyway I think I might goto sleep soon becase I haven't slept in 48 hours or so :shock: .
 
Scribbles said:
Did you see those orginal figures? Not exactly pocket change now.

Well, I'd like to point out that these are the figures for the origional design. the latest one, the one involving no magetic fields at all, would probably cut a chunk out of that number.

Also, if the carbon buckyball containment works, it should render it almost inpossible for a standard jar or bumb to set off a chain reaction. The electrostatic force(is that the one? Im getting my forces mixed up) would hold the anitmatter almost immobile in the center of the ball, and only a sever jar would upset it.
 
I'm not an expert at this by any means, but I'm still not sure how you would get the antimatter into these balls; and if it's possible, I'm still not sure that by random chance of the universe that one of the "buckyball/antimatter" balls might destabilize or realese an anti-proton and cause a chain reaction with other balls.

nope... unless you were using a radioactive antimatter element. Some stable natural solid would be the best element to use, and if possible, something large like anti-lead.

(anti-lead sounds pathetic xd)
 
Hmm... I wasn't thinking about large anti-matter atoms, guess my mind is stuck back here on earth.
But I'm still not fond of a personal weapon with such risk, and damage potential.
Remeber though as a limited production weapon the cost per weapon would be at least { (Cost of the Materials + Cost of Development) / (Number of Units) }
 
So... who would like me to write up a "Davy Crockett" rifle?
In comparison, I think the anti-matter gun may be a better option....
B) On the other hand, it could proove to be pretty fun to shoot nukes at people.
 
DocTomoe said:
So... who would like me to write up a "Davy Crockett" rifle?
In comparison, I think the anti-matter gun may be a better option....
B) On the other hand, it could proove to be pretty fun to shoot nukes at people.

Scribbles said:
I was thinking about making a longrifle for the RP myself actually, and perhaps a few more things. ^_^

Huh?
 
Now at this point I must point out that your last post now contradicts two of your other posts, and SaltedFish's original post as show below...

Rob wrote:

..... c) very nice solution to the bullet thing... hats off to salted fish!
... but that would make one round more expensive to produce than the entire gun (assuming at some point it will be reasonably priced).


Rob wrote:
Antimatter is unlikely to react with carbon buckyball structures, as the carbon is linked in such a way that it a) forms an extremely strong molecule and b) produces a strong electrostatic force that prevents other material from properly touching it. Unfortunately the carbon's structure prevents it from forming solid matter, instead existing as a liquid-like substance (although it is theorised that the molecules could be linked in a chain-mail like manner). This does, of course, make it a very effective container for antimatter, at least on a small scale, although expensive to produce due to the techniques that must be used to place or form antimatter within the carbon molecule...

You gibber, sir. The two posts COMPLEMENT one another. Did you read them, or read what you wanted them to say?

You point on research is unnecessary... Most corporations actually start from a state of low tech and work out their own solutions or buy things from others. Nova Corporation, for example, would have no problem whatsoever in producing this weapon at little cost, as we generally specialise in mid-tech weapons of this kind (although usually only in warhead-based delivery systems). A corporation like Emrys Industries would need to spend some time and money researching the necessary technology, or buy it from Nova Corporation (or another more advanced organisation).
 
Anti-Matter is a stupid thing to use in an atmosphere in a platform like this.

Not to mention that anti-matter isn't a real effective weapon compared to the other weapons you guys have at your disposal.
 
Derran Tyler said:
Anti-Matter is a stupid thing to use in an atmosphere in a platform like this.

Not to mention that anti-matter isn't a real effective weapon compared to the other weapons you guys have at your disposal.

Err.. I'm glad you think so. I think. In this case antimatter is effective, as it is the only explosive with a high power-to-weight ratio that does not contain exotic materials. In this case, it's perfect, it adds a little more punch to an otherwise weak weapon.

What would you suggest as a replacement?
 
You don't consider anti-matter to be an 'exotic material'?

Quite frankly, a 'hollow Uranium spheres with magnetically suspended antimatter within ' fired at 3,000 meters/second sounds silly as hell.

How is this magnetic charge maintained in the sphere when it's fired? I'm not even sure if uranium is a magnetic material in the first place.

If you want a ballistic round that packs a punch that doesn't drop off with range, use an explosive munition similar to the one the NDI's Golem II power armor uses for its SIAR -

A hard-seated high-density xenotronium needle shell surrounds a much softer, malleable core of tritonal explosive, offering good penetration and exceptional stopping power. As each round employs a explastic charge integral to the design, damage does not fall off with range.

It's more practical to use a more conventional, yet powerful space age plastic explosive than trying to use some silly anti-matter mechanism that is hard to explain.

Occam's Razor must be applied. Stop trying to be so off the wall with your tech and stick with simple, workable solutions.
 
Derran Tyler said:
You don't consider anti-matter to be an 'exotic material'?

Quite frankly, a 'hollow Uranium spheres with magnetically suspended antimatter within ' fired at 3,000 meters/second sounds silly as hell.

How is this magnetic charge maintained in the sphere when it's fired? I'm not even sure if uranium is a magnetic material in the first place.

If you want a ballistic round that packs a punch that doesn't drop off with range, use an explosive munition similar to the one the NDI's Golem II power armor uses for its SIAR -

A hard-seated high-density xenotronium needle shell surrounds a much softer, malleable core of tritonal explosive, offering good penetration and exceptional stopping power. As each round employs a explastic charge integral to the design, damage does not fall off with range.

It's more practical to use a more conventional, yet powerful space age plastic explosive than trying to use some silly anti-matter mechanism that is hard to explain.

Right well first off, if you had read the posts in their entirety, you'd find that I had indeed dropped the whole "hollow sphere and magnetic suspension" thing. Granted, I did not update the origional post, but still. And what the hell are you talking about "dropping with range?"

Yeah basically, read the posts and everything should become clear.

Derran Tyler said:
Occam's Razor must be applied. Stop trying to be so off the wall with your tech and stick with simple, workable solutions.

Wow. Calm down dude. Again, if you had read the intervening posts, you'd realize I had toned the whole "off the wall tech thing" down quite a bit.

And since when did Occum's Razor *have* to be applied? Is this some new law of physics that I haven't learned of yet?

edit: origional post updated(yeah yeah, finally I know..)
 
Why do I need to read all the intervening posts if you didn't bother to update the principal post? That's what I was responding to and as such, my arguments stand.

And all ballistic rounds, in an atmosphere, lose kinetic energy as they travel due to gravity and friction.

And since when did Occum's Razor *have* to be applied?

One should not increase, beyond what is necessary, the number of entities required to explain anything.

That's Occam's Razor. If you go with these over-elaborate descriptions and methods of getting shit done, it becomes a matter of EFFICIENCY. Sure, using all this off-the-wall theoretical science might work out, but why go that route when there is a much simpler method that will produce the same result?

The shortest distance between two points is a straight line, so why the hell would you run in all sorts of zig-zags and curves when it isn't necessary?
 
Derran Tyler said:
my arguments stand.

You're raising arguments about components to a weapon that no longer exsist? Wow, that's pretty impressive.

Derran Tyler said:
And all ballistic rounds, in an atmosphere, lose kinetic energy as they travel due to gravity and friction.

Wow, news flash. For that matter, so do your "hard-seated high-density xenotronium needle shell surrounds a much softer, malleable core of tritonal explosive, offering good penetration and exceptional stopping power" but my bullets pack more punch.

Derran Tyler said:
One should not increase, beyond what is necessary, the number of entities required to explain anything.

So when *are* you going to read the intervening posts? Or the first. It *has* been updated. The technology I'm using is clearly described in this thread. Tell you what, I'll take the time to lay it out in the first post, just to make your job easier.
 
SaltedFish said:
Derran Tyler said:
my arguments stand.

You're raising arguments about components to a weapon that no longer exsist? Wow, that's pretty impressive.

Derran Tyler said:
And all ballistic rounds, in an atmosphere, lose kinetic energy as they travel due to gravity and friction.

Wow, news flash. For that matter, so do your "hard-seated high-density xenotronium needle shell surrounds a much softer, malleable core of tritonal explosive, offering good penetration and exceptional stopping power" but my bullets pack more punch.

Derran Tyler said:
One should not increase, beyond what is necessary, the number of entities required to explain anything.

So when *are* you going to read the intervening posts? Or the first. It *has* been updated. The technology I'm using is clearly described in this thread. Tell you what, I'll take the time to lay it out in the first post, just to make your job easier.
Since you're new here, you probably have seen this yet: https://stararmy.com/forums/viewtopic.ph ... 8&start=20

Consider this your warning. Don't get an attitude on the forums over RP tech (to include sarcastic comments).
 
Wes said:
Since you're new here, you probably have seen this yet: https://stararmy.com/forums/viewtopic.ph ... 8&start=20

Consider this your warning. Don't get an attitude on the forums over RP tech (to include sarcastic comments).

I see. Pity that sarcasm is not tolerated. Y'know what they say, "Attitude is the mind's paintbrush, it can color any situation." It is difficult not to get exasperated when dealing with people who obviously aren't reading what others have written, then make arguments about things that have already been argued over.

Beggin yer pardon, Derran Tyler, but do read the posts. They should answer your questions. If not, feel free to post, of course.
 
SaltedFish said:
And since when did Occum's Razor *have* to be applied? Is this some new law of physics that I haven't learned of yet?
https://stararmy.com/forums/viewtopic.php?t=159
I think you will find a decent justification of Occam's Razor in the final paragraph of that article.
Alternately, this article can be found in: Star Army Forum Index -> Contributions and Improvements -> Military Designers' Thread -> Other Useful Resources -> Basic Scientific Concepts

SaltedFish said:
In this case antimatter is effective, as it is the only explosive with a high power-to-weight ratio that does not contain exotic materials.
Again, I am skeptic as to whether or not antimatter is an explosive; it would release a large amount of energy (the equivalent of 2 kilotons of TNT), but all in the form of radiation. This would probably just superheat everything around it and make a really bright light. So, things might explode due to being so very hot, but not as a direct result of the antimatter reaction; the soldier would be in as almost as much danger as the target.
 
Kimura said:
Again, I am skeptic as to whether or not antimatter is an explosive; it would release a large amount of energy (the equivalent of 2 kilotons of TNT), but all in the form of radiation. This would probably just superheat everything around it and make a really bright light. So, things might explode due to being so very hot, but not as a direct result of the antimatter reaction; the soldier would be in as almost as much danger as the target.

Matter to energy conversion (what is going on here) is exactly the same thing that happens in a fusion/fission bomb. So this anti-matter bullet exploding will just be the same as a mini-nuke going off, although without the radioactive fallout. Effictively, unless you use small amounts of anti-matter (definately less than the 1 gram quoted) your going to be caught in the blast to some extent except at ranges in the kilometers.
 
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