Kayto Styles
Inactive Member
EMP Pistol
Weight: 2lb Oz
Barrel Length: 6"
Overall Length: 8.9"
Finish: Powder Coat (Grey or Black)
Sights: 3-dot, Fully adjustable rear sight (Windage and Elevation adjustable)
Energy Cell: Standard 10 shot recharge period
Energy Cell Weight: 1lb
The EMP/(Electro Magnetic Pulse) Pistol or EMP P fire's a electronic detonator by means of magnetically charging and launching the bead at 450fps. Upon impact the micro detonator releases an electro magnetic pulse which spreads to a 7 foot radius taking down any electronics that haven't been encased in a lead barrier. The standard Energy Cell lasts for 10 shot before needing to be completely recharged which takes up to 10 hours. The cell has an over heating problem if fired in succession (3 shots 4 if lucky) that will cause the weapon to malfunction and perhaps back fire frying the weapon and the users hand along with it. The barrel length is a bit long but renders a more stable shot with the added weight in the butt from the energy cell. All in all if you want to stop enemy electronics such as their implants and radio communication this is a great tool of the trade. Also comes with an extended belt holster to compensate for it's length.
Robotic Arm Exo-Skeletal Enhancement (RAESE)
Built to encase an arm in synapse recognizers that control the exo-skeleton to operate accordingly. Used widely in construction sites in pair's to do heavy lifting and precise bending these baby's can enhance the physical strength of each arm by ten fold. Though the slight bulk of the arm causes reaction time delay to lift it on command these thing's are built to take a beating. Nothing sharp can pierce through this shell unless there is extreme force put behind it. It may even be able to deflect a bullet or two but why on earth are you wearing one of these thing's if your being shot at? Ditch it and run!
Customized Item's list
Extended .45 ACP HP clip: Allows to hold up to 20 rounds in one clip. The clip is curled under the trigger grip to keep the balance as much as possible but it don't help too much.
EMP Cell Recharge Adapter: Allows the user to hook up his Energy cell to a power source for a recharge.
Computer Integration: Puts a built in keyboard mini LSD screen into the RAESE but will need a power source to run properly.
VR Flip down Eye Screen: A small red tinted glass that covers one eye. This projects an image directly into the eye so only the user can see whatever he has it plugged into. Can be flipped up out of the way at any given moment.
EMP Detonator Beads: These are inserted into the right side of the barrel just above the trigger. EMP P can hold up to 3 recharge worth of beads at a time but it's always good to keep it well stocked because you don't want to forget to reload in the heat of battle.
(More may come later)
Weight: 2lb Oz
Barrel Length: 6"
Overall Length: 8.9"
Finish: Powder Coat (Grey or Black)
Sights: 3-dot, Fully adjustable rear sight (Windage and Elevation adjustable)
Energy Cell: Standard 10 shot recharge period
Energy Cell Weight: 1lb
The EMP/(Electro Magnetic Pulse) Pistol or EMP P fire's a electronic detonator by means of magnetically charging and launching the bead at 450fps. Upon impact the micro detonator releases an electro magnetic pulse which spreads to a 7 foot radius taking down any electronics that haven't been encased in a lead barrier. The standard Energy Cell lasts for 10 shot before needing to be completely recharged which takes up to 10 hours. The cell has an over heating problem if fired in succession (3 shots 4 if lucky) that will cause the weapon to malfunction and perhaps back fire frying the weapon and the users hand along with it. The barrel length is a bit long but renders a more stable shot with the added weight in the butt from the energy cell. All in all if you want to stop enemy electronics such as their implants and radio communication this is a great tool of the trade. Also comes with an extended belt holster to compensate for it's length.
Robotic Arm Exo-Skeletal Enhancement (RAESE)
Built to encase an arm in synapse recognizers that control the exo-skeleton to operate accordingly. Used widely in construction sites in pair's to do heavy lifting and precise bending these baby's can enhance the physical strength of each arm by ten fold. Though the slight bulk of the arm causes reaction time delay to lift it on command these thing's are built to take a beating. Nothing sharp can pierce through this shell unless there is extreme force put behind it. It may even be able to deflect a bullet or two but why on earth are you wearing one of these thing's if your being shot at? Ditch it and run!
Customized Item's list
Extended .45 ACP HP clip: Allows to hold up to 20 rounds in one clip. The clip is curled under the trigger grip to keep the balance as much as possible but it don't help too much.
EMP Cell Recharge Adapter: Allows the user to hook up his Energy cell to a power source for a recharge.
Computer Integration: Puts a built in keyboard mini LSD screen into the RAESE but will need a power source to run properly.
VR Flip down Eye Screen: A small red tinted glass that covers one eye. This projects an image directly into the eye so only the user can see whatever he has it plugged into. Can be flipped up out of the way at any given moment.
EMP Detonator Beads: These are inserted into the right side of the barrel just above the trigger. EMP P can hold up to 3 recharge worth of beads at a time but it's always good to keep it well stocked because you don't want to forget to reload in the heat of battle.
(More may come later)