On Friday Night, I rolled up my sleeves and made a pair of levels for Doom II.
![ai.imgur.com_WifdXU6.webp ai.imgur.com_WifdXU6.webp](https://stararmy.com/roleplay-forum/data/attachments/5/5070-6682ad4542fa0e55dec97c90192693e4.jpg?hash=cSVgdgt7Ce)
Download them here on this DropBox link.
My next map, I'm thinking, will be a more city environment/urban, like Funky City as opposed to the little village I have going in MAP02.
Technical Notes: These two maps will run on GZDoom only, because I made the map's metadata accept GZDoom only, so it uses features that vanilla Doom II will not have. Attempting to run this in vanilla Doom II will not work.
Once you have GZDoom set up and the DOOM2 wad in the same directory, simply drag ChickenMapToGo.wad onto the GZDoom Icon and play!
For more information on playing Doom, as well as some good community recommendations, consult this enormous image.
DOUBLE UPDATE:
@Sham played my levels. Kudos to him!
![ai.imgur.com_WifdXU6.webp ai.imgur.com_WifdXU6.webp](https://stararmy.com/roleplay-forum/data/attachments/5/5070-6682ad4542fa0e55dec97c90192693e4.jpg?hash=cSVgdgt7Ce)
Download them here on this DropBox link.
My next map, I'm thinking, will be a more city environment/urban, like Funky City as opposed to the little village I have going in MAP02.
Technical Notes: These two maps will run on GZDoom only, because I made the map's metadata accept GZDoom only, so it uses features that vanilla Doom II will not have. Attempting to run this in vanilla Doom II will not work.
Once you have GZDoom set up and the DOOM2 wad in the same directory, simply drag ChickenMapToGo.wad onto the GZDoom Icon and play!
For more information on playing Doom, as well as some good community recommendations, consult this enormous image.
DOUBLE UPDATE:
@Sham played my levels. Kudos to him!
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