This is the exact kind of double-speak that is the problem. The DRv3 system is already based on Tier Equivalency. Shouldn’t this complaint have been brought up then? It is something we’re already using for the NTSE so why not use it again here instead of rolling out a new system? Is it really any different to have to count up each type of ship you have and put those numbers into a spreadsheet? You’re going to have to count up your totals either way unless you throw out the MBL entirely.
The side effects of this is that you can throw out nearly all the extra MBL rules about fighters, ships vs capital ships, etc and replace it with two guidelines. What makes a military ship, and how many Tier equivalent levels you can have per system.
The guidelines should be ‘if it has weapons it is a military ship’ and 700 tier 10 equivalent levels per star system to match what we have now.
To add to that, if you want to reduce ship levels, you can’t just make an arbitrary change again like last time and expect to get anywhere. You’d need to figure out what everyone wants from the setting and then make the rules to match that. Without that first step you’ve got no way to gauge how effective your change was, and no real way to tweak that change later to get the desired results. Worse yet if you try and roll all of these different changes into one discussion you’re never going to be able to roll out gradual changes then see how they affect the site. To tie this into earlier we can ask how the new faction ban is going? Has it improved things? Is there any process wrapped around that to determine if things have changed because of the ban? This is the real substance here: evaluation of previous efforts and learning from them.
@Zack Firstly, 'Tier equivilency' for weapons is a -whole- lot easier than tier equivalency when we're talking fleets and star system resources. Second stop bringing up DRV3, it has nothing to do with this discussion, you're just derailing stuff.
Using NTSE would work, if you guys could trust the entire NTSE and leave it at that, but that seems to be a problem, so no we can't just leave it up to the NTSE to keep everything perfectly in line with no rules to check them by. You're partly responsible for that too. So either way we need rules, so why not some simple ones that don't involve massive number crunching?
Also counting everything with a weapon as a military ship is just plain dumb. Because that means there's no such thing as civilian self defense, which means in any faction that's not got Yamatai level security, civilian travel is totally screwed if from pirates. Also you wouldn't really be able to explore frontire's as a civilian. You're essentially saying "If you have a gun, you're military." I don't think I need to explain how flawed that logic is.
Wow. So all of this math is really annoying. Can't we just assume that weapons are intelligently designed to achieve their desired purpose and have fun with explosions and stuff? I mean, when does PvP even happen anymore?
@Rizzo we're not really talking much about weapons. The only part of this article relating to weapons is the "What is a warship?" Sections. Zack keeps brings up DRV3 cause he's trying to derail things.