Star ArmyⓇ is a landmark of forum roleplaying. Opened in 2002, Star Army is like an internet clubhouse for people who love roleplaying, art, and worldbuilding. Anyone 18 or older may join for free. New members are welcome! Use the "Register" button below.
Note: This is a play-by-post RPG site. If you're looking for the tabletop miniatures wargame "5150: Star Army" instead, see Two Hour Wargames.
strange, it's been like that longer than I've been here, and nobody except the two newbies seem to have a problem...and nobody's forcing them to stay...OsakanOne said:The concept of power-armors themselves is just plain stupid.
You go on to say they have uber thick armor, shields (which shouldn't even be on something so small) and high maneuverability.
You've given this thing over-technology.
I hate to say it, but if you're turning away really interesting (read: FUN TO ROLEPLAY) stuff like fighter dogfights in favor of cartoonish power-armor, be prepared to lose as many players as you do.
You're headed towards a burn-out and from what I've heard, players are anticipating it.
Luke said:Designing these fighters will open up a new side of RPing for star army, think of them as B wings from star wars, massivly powerful weaponry, however they will have the speed and agility to fend of power armours, also they will be useful for hit and run tactics, strafing ground targets and weakining defenses for an infanty assault.