All marines are combat effective until 1) They run out of ammo or 2) they run out of ammo or 3) they walk into a lonely Neko's room. Wait, no. The marine would still be 'combat effective' at that last one. Scratch that. Well, except for Terrance it seems. Seriously though, it's theoretically possible for, say, a Hostile to lose all limbs and essentially Black Knight it from there. The shoulder mounted lasers are still of some use. However, if he's a "Stick" in Mechwarior terminology, he'd still have those calf launchers.
Anyways, I'll be honest. I was sorta dragging my feet and dreading to make the post due to sheer size, but it doesn't seem to be too bad. Don't get me wrong, being a GM is still a daunting task though. I got to make sure to organize the players (you guys) into proper groups and coordinate them, manage the enemies from their own perspective, make sure to provide enough tactical info (damage and terrain) and so forth. What I'm getting at is, I'm likely to drop something here or there from time to time, so make sure to tell me if you think I did.