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I'm sorry guys, but with today's final and the new homework they assigned, I'm going to have to post tomorrow. Fortunately, it's Friday, so time off to get things done is guaranteed.
Hello everyone, I'm the new guy for right now! I'm going to spend a day or two reading over the story so far before throwing my medic into the mix. Probably going to jump into the side-thread first before heading into the main when possible.
No, they're just stuff that's appeared IC for 'prototyping' - basically concepts I want to try out and see what's most popular. From there, I'll work on the articles for what people seem to like the most.
Hey everyone, I'm new here too. I'm gonna read things over and I'll join up when I can. My character is a standard field operating marine infantry man.
I don't think I'll be able to post in all threads until tomorrow guys, but for those of you who are joining us, this is the list of prototype weapons we're currently able to use:
@CadetNewb I'm probably going to make my first post in the side thread when I wake up. Do these prototypes have any stat blocks I should be looking at before setting up with them or are these for testing purposes in the simulation?
They're primarily for testing purposes @Frankly - though we won't have access to everything in the field, the sim is there to get a feel for things, so the Hostile and all the weapons are accessible.
Alright guys, post is up - I'm quite sorry for the delay, but with luck, things won't be as hectic as before. As always, if you got any questions, or even want some suggestions or ideas, don't be afraid to ask here or anywhere else.
Is there a cool down to the cloak? I just used it to help set up the, ah, let's call it a surprisingly ineffective ambush and I imagine that once I fire at the shoulder cannon it'll go down, but I'd like to recloak soon and relay info to the rest of the squad.