DocTomoe
Inactive Member
I think its bout' time we revived this old turkey. Maybe with some blood, some gore, maybe some splattering.
I'm thinking, a one vs. one, it has to be interesting though... maybe a Lorath Vs. Yamataian in a no holds barred fight to the death that is completely removed from cannon plotline.
Of course that is just me... as for our complaints about rules. Maybe prior to a match up, a set of rules can be declared prior to the match, such as the following options.
To allow or forbid the use of:
Gravity manipulation, nodal magic, magic (For older races and whatnot), ranged weapons, weapons in general, armor, clothing (kekekeke), cheap shots (Sand in eyes, sucker punches, etc), psionic assaults, or any other combat gimmicks which may be involved depending on the fighters.
Meanwhile, OOC rules should also be worked out prior to the match, since these fights most likely won't involve GM's, I would think that the following would be suitable:
No auto hits, all hits must be RP'd out in the most logical manner and should only be evaded if a logical and suitable evasion is present, and if the character involved would be able to feasibly think of and perform the evasion.
Hits for psionic assault, they should be RP'd out accordingly depending upon the style of assault. All assaults should have a given chance of resistance depending upon the individuals involved.
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Example I: Rufus Vs. Kotori, Kotori uses a psionic assault upon Rufus, Rufus' Nepleslian biology has no natural physical defense against the assault, and thus it impacts him easily. The resulting effects though could be lessened by Rufus' mental focus and or physical constitution, which may keep him from passing out, or suffering from psionic assault induced cardiac arrest.
Example II: Miles Vs. Kotori, Kotori uses a psionic assault upon Miles, Miles' Nepleslian biology has no natural physical defense against the assault, but he has a cybernetics augmented brain which compensates for the assault. Miles' organic tissues suffer from chemical imbalance and cause a moment of distraction or confusion prior to the cybernetics compensating and rendering the psionic assault mostly harmless.
Example III: Miles Vs. NH-18 Unit, Miles conducts a physical assault upon the NH-18; the NH-18 simply takes the hit and then infects Miles' body with nanomachines. These machines hack Miles' cybernetics and cause him to hallucinate; there is a given chance that Miles' will may overcome the hallucinations for a time before his psychological limits are reached.
Example IV: Kotori Vs. NH-28, Kotori performs psionic assault upon NH-28, it laughs, and it shoots her in the forehead with aetheric Gatling.
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Hits for nodal magic, magic, and energy weapons would have to be delt with accordingly by IC actions. Remember, energy weapon fire travels at the speed of light. If they've got you in their sights, you're boned.
Ranged weapon usage, due to the ease of being able to blast some one in the face, of course some nerfing would be required. I propose that ranged weapon assaults require two to three posts to complete. Draw, Aim, Fire in other words.
Nodal magic usage, due to the nature of nodal devices, I think it would be wise to have a "channeling" time for the assault, in other words, a post indicating that the character is calling upon a nodal assault, then a post detailing the assault.
Magic usage, due to the random nature of magic, I think that a nerfing would be involved in "instant cast" spells; I propose that all spells also require two posts, one for preparation, and another for execution.
Psionic assaults should also require various amounts of focus prior to usage. I think that a minor assault, such as inducing a small headache, would require a single post. On the other hand, an assault which would cause someone to black out would require at least a single post of focus, without interruption.
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Of course, this is all just an idea... but if anyone likes it, please speak up.
I'm thinking, a one vs. one, it has to be interesting though... maybe a Lorath Vs. Yamataian in a no holds barred fight to the death that is completely removed from cannon plotline.
Of course that is just me... as for our complaints about rules. Maybe prior to a match up, a set of rules can be declared prior to the match, such as the following options.
To allow or forbid the use of:
Gravity manipulation, nodal magic, magic (For older races and whatnot), ranged weapons, weapons in general, armor, clothing (kekekeke), cheap shots (Sand in eyes, sucker punches, etc), psionic assaults, or any other combat gimmicks which may be involved depending on the fighters.
Meanwhile, OOC rules should also be worked out prior to the match, since these fights most likely won't involve GM's, I would think that the following would be suitable:
No auto hits, all hits must be RP'd out in the most logical manner and should only be evaded if a logical and suitable evasion is present, and if the character involved would be able to feasibly think of and perform the evasion.
Hits for psionic assault, they should be RP'd out accordingly depending upon the style of assault. All assaults should have a given chance of resistance depending upon the individuals involved.
-------------------------------------------------------------
Example I: Rufus Vs. Kotori, Kotori uses a psionic assault upon Rufus, Rufus' Nepleslian biology has no natural physical defense against the assault, and thus it impacts him easily. The resulting effects though could be lessened by Rufus' mental focus and or physical constitution, which may keep him from passing out, or suffering from psionic assault induced cardiac arrest.
Example II: Miles Vs. Kotori, Kotori uses a psionic assault upon Miles, Miles' Nepleslian biology has no natural physical defense against the assault, but he has a cybernetics augmented brain which compensates for the assault. Miles' organic tissues suffer from chemical imbalance and cause a moment of distraction or confusion prior to the cybernetics compensating and rendering the psionic assault mostly harmless.
Example III: Miles Vs. NH-18 Unit, Miles conducts a physical assault upon the NH-18; the NH-18 simply takes the hit and then infects Miles' body with nanomachines. These machines hack Miles' cybernetics and cause him to hallucinate; there is a given chance that Miles' will may overcome the hallucinations for a time before his psychological limits are reached.
Example IV: Kotori Vs. NH-28, Kotori performs psionic assault upon NH-28, it laughs, and it shoots her in the forehead with aetheric Gatling.
-----------------------------------------------------------------
Hits for nodal magic, magic, and energy weapons would have to be delt with accordingly by IC actions. Remember, energy weapon fire travels at the speed of light. If they've got you in their sights, you're boned.
Ranged weapon usage, due to the ease of being able to blast some one in the face, of course some nerfing would be required. I propose that ranged weapon assaults require two to three posts to complete. Draw, Aim, Fire in other words.
Nodal magic usage, due to the nature of nodal devices, I think it would be wise to have a "channeling" time for the assault, in other words, a post indicating that the character is calling upon a nodal assault, then a post detailing the assault.
Magic usage, due to the random nature of magic, I think that a nerfing would be involved in "instant cast" spells; I propose that all spells also require two posts, one for preparation, and another for execution.
Psionic assaults should also require various amounts of focus prior to usage. I think that a minor assault, such as inducing a small headache, would require a single post. On the other hand, an assault which would cause someone to black out would require at least a single post of focus, without interruption.
--------------------------
Of course, this is all just an idea... but if anyone likes it, please speak up.