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Rejected Submission Pack Power Armor

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Zack

Inactive Member
Submission Type: Power Armor (sorta)
Submission URL: https://wiki.stararmy.com/doku.php?id=faction:uso:packpowerarmor

Faction: USO
FM Approved Yet? Yes
Faction requires art? Yes

For Reviewers:
Contains Unapproved Sub-Articles? (Yes/No)
Contains New art? (Yes/No)
Previously Submitted? (Yes/No; explain reason if rejected)

Notes: Team USO needs some power armor, and that's going to mean building power armor for the Vek, For I'ee, for humans, for giant humans, for a dalmation taur, and for a giant sentient-mushroom-robot.

Rather than building one power armor for each of them, I am going to go the route of building a backpack that does everything a power armor does. Of course Uso is no Wazu, and kinda has to throw stuff together using her limited capabilities.

The idea is that as time goes on, USO will develop more homebrew gear and will be able to upgrade what they have on hand. In the mean time they have to deal with early versions of gear that aren't all that great.
 
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Plasma windows are generated by magnetic fields to stabilize them so they're probably similar to Tokamak. In which case there is a level of electromagnetism in which your ion channels and nerve signals can be effected. I don't know the exact numbers, but I think if it's holding plasma in place it's enough that if we come in contact with it there's risk. Humans might not be magnetic themselves, but atoms have electrons and protons, and the body runs on electrical signals.

None of that actually takes into account the actual projection of the barrier, which would be energy exhibiting matter like properties, which wirelessly emitting that is bound to have lots of complications for a human being inside the emission field, unless you want to try to burn down bullets, but then that presents the issue of being in proximity to intense heat.

These are probably some of the reasons star trek doesn't deal with personal barriers ('cept STO online) the biggest problems would come from what would have to pass through you to get the barrier out, where as just putting down a screen in front of you can be emitted from a separate location and stabilized so that it's relatively enclosed so when you touch it there's no problem.
 
I'm just moving slow this weekend.

The armor has been set to PDR 15 / Tier 3.

Are we going to get something that notes Tier 4 and higher shields hurt people without protection in the DR article?
 
I do think we should note this in the DR article, if only to avoid future headaches @Fred

And my patience is running thin @Zack - PDR 5/Tier 3, or I'm going to reject this.
 
Actually, I think that deserves its own DR article, since health hazards of barriers is beyond the purview of the Dr article as far as I'm concerned (though I've got no problem with linking to a part of a barrier article for reference from the DRv3 article).
 
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You seem to be the only person who has a problem with the cadetnewb. PDR15 maps to Tier 3.

The stats are as requested.
 
SP 15 is Aggressor/ hostile scale. That does not map to Tier 3 on the new DR scale. SP5(PDR5) converts to Tier 3 as clearly stated here.
 
So you want PDR 15/ADR 3, which you're saying is the same as Tier 3. @Fred , is this correct? I was under the impression that PDR 5 = Tier 3.

EDIT: I'm not even sure if he's going by the old conversion or not since he's being so obtuse about it.
 
I want to go tier 4, and as established there is really no good reason why I shouldn't be able to do that as such devices already exsist in the setting (see origin back packs)

If you guys could decide what the rules are regarding shields then this wouldn't be a problem.
 
@Wes straight up said it's Tier3. And stop comparing it to origin backpacks. Those require to be attached mechanically to a power armor to even be used. And we don't have to decide on the rules. Wes, the Setting manager gave you a ruling, and what's what's going to be used.
 
This is tier 3.

Are you going to approve it? If not reject it so I can have it approved by someone else.
 
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