Types of Characters
On Star Army, there are two primary types of characters that appear in the roleplay: player characters (PCs) and non-player characters (NPCs). characters are further divided into one of several character statuses:
- Player Characters (character: namespace)
- Active - played currently or recently
- Inactive - player inactive for 30 days or more
- Adoptable - flagged as available to adopt
- Non-Player Characters (character:npc: namespace
- In Use - A GM or FM is currently using or reserving this character
- Available - GMs and FMs can post for this character as needed
- On Loan - GM or FM has loaned this character to someone
Character Status is marked in the
Struct field on their character page (visible during editing).
Player Characters
Player characters (PCs) are the characters whose speech and actions are controlled by players instead of by the GM. They're the “main characters” of the story. Maybe even the heroes. The storyline will follow them.
Role-Players put themselves in the role of player characters characters adventuring in the Star Army universe. Quite simply, a player character (PC) is a character that any player primarily controls in any sort of game setting. Usually, these are the characters you spend the most time developing in a roleplay setting because they are the ones that the story will revolve around.
Non-Player Characters
In contrast, non-player characters (NPCs) are controlled by a plot's
Game Master (typical), a faction manager, or the creator of the roleplaying thread. They're are part of the imaginary environment in which the player characters are adventuring. Control of NPCs can be shared in some cases.
Create NPCs articles in the
Character:NPC: namespace using the
NPC Template. There are
random generators for NPCs available.
Non-Player Characters (NPCs) are characters that are part of the imaginary environment that the characters are adventuring in. They are controlled by a plot's
Game Master.