Guts without Glory:
As night proper sets in, the team gets to work. The fire is stoked, bedrolls laid out in the wagon in lieu of a tent. The horses are watered and fed. As everyone present is used to some sort of survival situation, they can each manage the skinning and butchering of the carcasses. But as the process is quite laborious, each person can only manage to butcher two of the carcasses before the night winds down... Without the parts which had been gnawed on by the bear, and rid of spoiling innards, the meat from the dogs will now last longer. The pelts are carved from the bodies, and piled up in the back of the wagon.
The quality varied; but as far as resources went, leathers were mostly used in these parts by those who can afford to keep a pet, or spend the resources to keep animals. They should fetch a decent price to the right buyers, or would be good for trade out beyond the cities.
As the group settles down to camp for the night, Flea peels away from the group to mind her own resources and her mount. Seems she wants to bivouac away from the group somewhat. Ace and Tomblyn have their bedrolls in the wagon, presumably somewhere out there Scrabler isn't bothered as he doesn't sleep to begin with.
Before sleeping, Tomblyn explains that as Ace was in that prison for a while: He had to be the one to deal with Scrabler's desynch problem, and he had used his engineering expertise to work out a way to manually reboot the robot. Tomblyn also explains that while Flea had shown him the route to the location, she had also mentioned two problems:
The deserts and badlands on the way to the location were controlled by groups of bandits, whose numbers had been increased dramatically after Uso's reign had commenced. While Flea also made sure to mention that she knew how to avoid them, she refused to tell Tomblyn how one would do that. Saying she didn't trust them to not just kill her and take back the money she'd been paid.
On top of that, the actual area that Ace detected something underground had a reputation of being somehow haunted, or inhabited by monsters. According to Flea, people who tried to pass through the area called the Moaning Dunes were harried by pale creatures that would destroy their camps and drag away children. Others have said that those who live near it have a tendency to mysteriously die, or go insane.