I was doing some research on how we could build ships for the kuvexian war, when I noticed something curious. Ship build times scale linearly with tier, not exponentially, as one would expect for building a craft that has exponentially more stuff that needs to be made to complete it. There's no real technological thing on SARP I can think of that would cause this to be happening. Does anyone else think this is odd? Should we make a fix for this?