Kai
Retired Staff
We're not looking at making a hard and fast rulr, but rather a guideline so that when someone goes to price their cheaply made ship, they have an idea as to what price range they should put it in.
As far as scaling and everything, as well as numberof manufacturers and scale of manufacturing, there really are only a dozen or so manufacturers of very large starships, and they aren't pumping them out instantaneously (we actually have guidelines about how fast ships can be built).
Also with the comparison to a freight train; even a single locomotive engine can cost millions of dollars. I'm not trying to say we need to make stuff that expensive but historically we've had a lot of stuff priced so ridiculously low that it makes little sense even with all of our advantages
As far as scaling and everything, as well as numberof manufacturers and scale of manufacturing, there really are only a dozen or so manufacturers of very large starships, and they aren't pumping them out instantaneously (we actually have guidelines about how fast ships can be built).
Also with the comparison to a freight train; even a single locomotive engine can cost millions of dollars. I'm not trying to say we need to make stuff that expensive but historically we've had a lot of stuff priced so ridiculously low that it makes little sense even with all of our advantages