Star Army

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The Role of Pilots

Itkatsu Kiyoko said:
Yangfan said:
Piloting (most) Star Army power armors and (all) Star Army starships both require the SLICS interface. Sure, you can always fiddle with a joystick, but nothing among the Star Army technologies achieve mind-machine interface better than SLICS, I believe. And only Nekos are equipped with SLICS. So if the captain is not a Neko, he'll have to rely on pilots if you require a "human" pilot.

I counter this with a Rufus, in the battle of HnI, with the Sakura. Without the benfit of SLICS he flew around and destroyed plenty of ships while evading enough enemy fire that the ship was not significantly damaged.
Remember to take the following into conseration: The Sakura knows where enemy fire is going to be before it gets there, though, by way of the WARMS system. Also, Rufus' pilot was mostly likely AI-assisted and the Sakura's shields are really strong.

Plus, everyone know Rufus excells at everything he does...

...except peaceful diplomacy and putting it into Kotori.
 
I've just updated the Star Army occupations page, eliminating the "Pilot" occupation in favor of expanding the other occupations.

To see the new one, go here.
 
This. Is. Awesome! Thanks for revising this Wes! I very much like what the new format is like now.

Mmm... I wonder in what categories some of the characters would be converted too...
 
So, as far as panel colors go --

Caretakers -- Probably red.
Combat arms -- Probably red.
Command -- White.
Science and Medical -- Green.
Starship operations -- White? Steel grey?
Technicians -- Red.
Computer crew -- Orange.

We're done with blue now, right? And possibly steel grey?

Also, I like the update to the Abwehran stuff! Good to have easy access to that.
 
Caretakers -- Probably red
Combat arms -- Midnight blue
Command -- White
Science and Medical -- Green
Starship operations -- Gray
Technicians -- Red.
Computer crew -- Orange.
 
*shamelessly flaunts his crappy pixel "art"*

1147765657610.png
 
I don't get the gray one.
 
*ahem* I noticed my name flag and I figured even though its been a while and the topic did get sidetracked I should try and answer the question of what pilots do when there's no fighting going on.

Simply put they train. A lot. A modern day pilot must log in so many flight hours a month just to remain qualified to fly their aircraft and I would imagine armor pilots should be doing the same. True with this tech level they can fly simulations just like today but nothing really beats the experience gained from real life learning.

They must remain proficient and study for any sort of contingency from malfunctions, bad weather, poor flying conditions, etc. In space I imagine you could have drills invovling decompression, system failures, radiation flashes from explosions, and other crazy space phenomena or combat situation.

With so many pilots needing to log in hours you need to schedule such training plus there's a LOT of paperwork that goes along with flying. There's pre and post flight brief/debriefs, signing in and out, updating your training records and talking to maintenance. True a lot of this can be automated but should still want that human perspective to let the mechanic know that the controls were hanging a little bit to the left by a few degrees. You know, stuff that a regular diagnostic wouldn't pick up. Those little glitches that are so slight you wouldn't even notice them unless you really paid attention. Also there's the whole what if you saw something suspicious aspect. Okay remember when Eve saw that 'new' Armor on Tami and reported it to SAINT? Normally what happens is you get debriefed and during the debrief you say 'Oh btw I saw something weird which intel might find interesting' and either give the debriefer the run down if his clearance is high enough, or they refer you to an intel board for another debrief regarding such a thing.

I imagine a Neko's brain would be in less need to do so much training since I think for them skills are not as perishable as they are with humans who can lose them when they get out of practice. But there's still other jobs to do. Plus even though you've got an AI system monitoring space for hostiles I imagine you would still want to send out a manned patrol to perform security around installations.

So yeah a pilots life outside of combat is still a very busy one. You train as much as possible because in the end it is your training and skill that saves your life out there.

Oh and I'm not a pilot yet but I am working on it. :p
 
Thank you Blas for your input. It was concise and quite evocative. I might not entirely apply to the SARP, but it still gives a few ideas. ^_^

This pretty much matches what's written in the Combat Arms occupation too.
 
Flying snakes? That definitely goes on my to-do list.

The gray panel gently pokes fun at how you can't tell apart the starship operators and the intelligence officers from their uniform color.
 
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