Syaoran
Retired Staff
'Ready to lauch' shouldn't matter since you're talking about the 'endurance' of the weapon, or it's longevity in a battle.Would those be the 'ready' use ready to launch ones?
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'Ready to lauch' shouldn't matter since you're talking about the 'endurance' of the weapon, or it's longevity in a battle.Would those be the 'ready' use ready to launch ones?
Space torpedoes might have a design philosophy that emphasizes armour, shields, or even point defense, or they might hew closer to what makes real torpedoes work and have some way to travel through another dimension, and are difficult to stop except by defenses that also work in that dimension. I find the latter more plausible and interesting, but either is fine with me, and I'd expect both to exist in the setting, if only because people try everything and we've already seen them in popular media.
Are you telling me that this ship actually should have 56 tubes, each with 8 rounds?I think I know what happened here and that I screwed up my data layout. That top most number 448 is the total load. The rest are just the various types lol and they're in an eight pack configuration per variable launch tube.
I think the solution here is to say you have a 56 tube launch system with 448 missiles with a rate of fire of 30 rounds per minute.
Sidestep the whole VLS system problem by treating it as one weapon that acts like any other gun.
The Variable Launch Tube wiki article said:Due to heat issues, a single tube may launch one munition every fifteen seconds. The rate of fire can be increased by having multiple tubes mounted on one ship.