The Mindy's armor is immune to small arms fire, provides excellent resistance to large mounted weapons, good resistance to light starship weaponry, and poor resistance to heavy starship weaponry such as main guns and anti-matter
No.Can conventional damage destroy zesuaium?
Nothing can melt, crack, bend, stretch, warp, or shred Zesuaium. It is immune to radiation and chemical interaction.What I want to know is what can; melt, crack, break, shake, vaporize, stretch, warp, bend, compress, shred, breach, or just all out destroy Zesuaium.
True. Many newer weapons like the rifle the Sylph carries circumvent the armor by just putting enough force through it to mess up what's on the other side. There is the equal distribution of force through the entire Zesuaium plate to deal with, though (due to lack of penetration and flexibility).One thing to keep in mind when dealing with power armors is that, while zesuaium-coated plates and mesh are indeed very resilient, the structure they are attached to might not be. So, some part of that protection can be removed by just shaking it loose through brute physical force.
Wes said:Nothing can melt, crack, bend, stretch, warp, or shred Zesuaium. It is immune to radiation and chemical interaction.What I want to know is what can; melt, crack, break, shake, vaporize, stretch, warp, bend, compress, shred, breach, or just all out destroy Zesuaium.
Zesuaium can be damaged by aether weapons
Nothing can melt, crack, bend, stretch, warp, or shred Zesuaium. It is immune to radiation and chemical interaction.
It operates on converting matter to energy, not destroying it to make energy, like antimatter, or basic combustion.
Ke-M1-2714 Aether Beam Rifle: Based on the Projected Energy Beam, this arm-cannon uses a spatial distortion to release condensed Aetheric energy. The result is a fantastic flow of tremendous energy. Because of the subspace effects of beam, it naturally pierces shields based on subspace distortion. The weapon's range can be reduced to proportionally increase power and output duration, giving the rifle the ability to also function as a sword. The rifle has a long, thin, two-pronged shape.
- Purpose: Anti-Starship Surgical Attacks
Damage: Total Annihilation in a 5-inch-wide beam.
Range: 588,000 miles. 6 feet for sword.
Rate of Fire: One three-second blast every 15 seconds. Sword can be constantly sustained.
Payload: Effectively unlimited when properly attached to the mecha. Free-floating rifles rely on a battery magazine (BU-M5) which holds enough power for five shots. The mecha carries two such magazines (not including the one in the rifle) behind its shield on the left arm.
Projected Energy Beams: This beam system was first developed in Yuumi battleship program and has since become a staple of Star Army weaponry. The spatial distortion around the ship (the Combined Field System) is used to release condensed potential energy from the aether, the ubiquitous sea of energy. By distorting the shield-space, the origin of the beam can be maneuvered around the field bubble, allowing it to be fired from any point on the field system. The subspace effects of the beam make it naturally piercing to distortion-based shields. Please note that when firing, it substantially weakens the Combined Field System.
- Location: Combined Field System
Primary Purpose: Anti-Starship
Secondary Purpose: Heavy Assault
Damage: Good chance of destroying a non-capital ship in a single hit; a great deal of possibly crippling damage on a capital ship
Area of Effect: Beam of 1 to 25 meters in diameter.
Range: Theoretically unlimited except by the beam's speed (1c).
Rate of Fire: Up to ten five-second blasts every 15 seconds.
KFY W2800 Anti-Fleet Cannon: The largest and most powerful weapon the Sakura-class Gunship possesses is a massive aether shock cannon. Operating on principles similar to a quantum detonator, the cannon fires an incredibly intense scalar interference pulse that causes a tear in the fabric of space-time. When this occurs, all energy potentials in the target area are released into real space simultaneously, causing catastrophic destruction.
- Location: Forward section of the ship (looks like two dagger blades over one another).
Purpose: Anti-fleet, Anti-star
Damage: Total annihilation of everything in a 5,000,000 mile long, 30 degree arc.
Range: 150,000,000 km (About 1 AU or 93,000,000 miles)
Rate of Fire: Once every minute.
Payload: Effectively unlimited, so long as the ship provides power.
Note: Systems that make up this weapon were built in a modular fashion so that the ship's main gun could be easily switched with other modules (weapon systems, additional crew space, sensor arrays) at a later time, if desired. Exchanging the main gun's systems in this fashion requires about 6 hours.
Based on the Projected Energy Beam, this arm-cannon uses a spatial distortion to release condensed Aetheric energy. The result is a fantastic flow of tremendous energy.
The spatial distortion around the ship (the Combined Field System) is used to release condensed potential energy from the aether, the ubiquitous sea of energy.
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