After reading
this Washington Post article on the asinine way that the US Military has bumbled its way into having 10 different camouflage uniforms, and also having experienced some of this from the inside while I was enlisted, I've been doing some thing and want to comment on the Star Army of Yamatai's uniforms.
Over the years the Star Army has had three major uniform phases, with notable updates in between:
1. The original YE 22 uniforms (bodysuit and dress, male (duty) uniform.
- 1A. As above, but with the color panel changes (removed purple, orange, pink, add gray). YE 26ish.
2. YE 30 "modernization" updates - working uniform, 30A and 30B (mainly spawned by Artist concepts from Zairyo and Saejin Oh take on things). EPJs appear.
- 2A. YE 32 Coat and hat added (at the start of this thread) to duty uniform accessories but actual duty uniform is not changed
3. Current Era (YE 35): Duty uniform updated to look more professional, closer to the original.
In additional to the main series of uniforms, a bunch of secondary uniforms have showed up, such as the engineering jumpsuit, exercise uniform, flight suit, AMES suit, and field uniform.
I have attempted to wrangle the number of uniforms, and I still think there's room to go, cutting out uniforms like the phase 2 variants (jumpsuit, Type 30 bodysuit), the dress whites, and the original bodysuit (though it's a classic and managed to come back in YE 34 despite being replaced by the working uniform in YE 30).
So what is next? Well, for one, I want to continue cutting down the number of uniforms. I think we can merge the flight suit and EPJs and space suit into a single space suit that can also be used for ground battles. We may even be able to use the base jumpsuit of this setup as the working uniform or even take our existing working uniform and make a spacesuit upgrade to it.
I want to ditch the field uniform. Nekovalkyrja can use stealth and we could built stealth into the suit. Personal shields too, even. I mean, if we're in combat we also have power armor we should probably be using anyway. Camouflage is a pain for artists (and this uniform barely appears in art at all and never with a consistent look) and it makes the faction look more modern than futuristic. It's more important to look like Yamatai, the empire of metahumans, synthetic warrior space elves and alien badasses.
Some general thoughts:
Duty uniforms: The new ranks are a bit generic and I'm looking for an update to them at some point. This will probably be something lke replacing the rank bars with a patch that has the rank bars on it along with an emblem above them, like an Eagle or Shield or something. It's hard to find an animal or object to represent Yamatai, though. I'm also considering increasing the number of stripes for admirals (Which would make them more like modern ones). That's about it, though. I want to use the design for a long time. Art with females wearing pants is needed.
Duty uniform hats: I need to make a decision on this beret thing. I'm leaning towards just scrapping the beret in favor of the common hat. I'm considering a white hat with a brim (eg: combination cap) for command officers (white panels) and a hat of the same design, but with duty uniform blue, for other officers. Your feedback is wanted. If the beret is used I'll need art for it.
Exercise uniform: I'm still considering tracksuit design suggestions, but I think I might put this on the back burner for a while.
Working uniform: Need to get an image of this with the baseball cap shown in use.