hi hi
Thanks for the replies! I'm realizing that also different species will probably have different hearing ranges and perceive the same sounds differently.
This is probably dependent on species. Kuvexians and Lorath are underground creatures, so I doubt they do anything special for playing sounds, but they might through architectural means, shape the ambient sounds and that be considered part of their aesthetics. Actually playing nature sounds is something surface-evolved species care about more. Unless that was deliberately added to the psychology of synthetics like Nekos, they probably don't bother.
I suppose Nekos and most engineered species have some sort of filter to prevent the kind of feedback that humans often get in low input situations? (Little dots in one's vision in the dark, hearing phantom noises in an anechoic chamber, or randomly getting an itch on one's nose when they're not feeling any physical stimulation. Those kinds of things.)
- Inertia control would likely be more of a feeling, a change of pressure a counteraction that goes a little bit further than that which it is going against. That feeling of when your ears pop on an airplane, maybe that rush sound too?
- Underground Cities are likely full of mechanical echos and noises. I imagine the noises blending together and the cavern having a cathedral-like effect on the noise.
I didn't even think about pressure changes. Interesting, perhaps care ought to be taken when carrying baseline people/animals.
If there are lots of internal combustion engines in use, you're probably right. I've never been to a big city with a subway, but maybe that's a good analogue for the volume level?
I know electric cars often have something in them to generate extra noise so that pedestrians will be aware of them, at least at lower speeds. Not sure how much noise the average flying car makes, but I'd imagine they could be pretty quiet. Perhaps the most important part will be how close one is to a crowd of other people.
I know this wasn't one of the sounds listed but for Hyperspace Fold, I've written the crew hearing like a crackling thump. Not really sure how that would work part of me thinks massive release of energy and displaced particles and stuff
How to imagine or describe something using all different senses is something that I've been wondering as I trying to study up on things. I'll happily accept any clues.
Relevant to my interests! I think rushing air would get really noisy when you're flying. Baseline Neko can't manipulate the air around them to negate that affect, Eihei could. It'd just be
wimdy or if the air displaces enough to make those noises.
I can't wait to hear about CDD from Wes as I've wondered if an engineer character like Trip Tucker from Voyager would live for the sound of the engine thrumming within the sarpiverse, though I think I've heard it's noiseless.
One time I was biking along and I heard this strange buzzing humming noise that was really quite loud and I stopped multiple times to try to figure out what was making the noise. Eventually I found out that a leaf had gotten wedged just right that it was vibrating and whistling like a reed instrument as the air moved over it. That's... not exactly a high tech anecdote, but I'm guessing that having movable ears helps when it's extra wimdy.
If machines are silent while operating, are there blinking sci fi lights to let people know they're working? I suppose people with digital memory could probably set it up to just instinctively know when the equipment they're using is working correctly or not...
I imagine experiencing anything that is physics-breaking, like CDD or Hyperspace Fold or whatever has kind of a visceral feeling of "wrongness" associated with other sensory perceptions of the phenomenon. Inertia/antigrav not so much, that is just taking one of the normal "dials" and turning it down to zero. But distortions and folding and going into subspace– that's all palpably strange.
People do have different tolerances for things like roller coasters, so I suppose there might be differences in perception of other non-intuitive phenomenon. And I know I'm getting off topic in my own topic, but I suppose bodies that are designed to float with anti-gravity don't get as much excitement out of roller coasters. What kind of rides do people build in the amusement parks in Yamatai. (Or maybe they don't build them?)
Anyway, thanks everyone!