would be p tight.thruster engines
For player satisfaction, it's usually good to give them the opportunity to smash out some close quarters stuff to lighten the whole, "we have battles in space with big guns on our shoulders and ship-to-ship combat, too!" feel.cannot stealth or move away from that target enough to use the usual weapons, then something's wrong
Don't forget that your standard Yamataian power armors come with forearm projectors that are essentially SMGs and double as energy swords.
This is all another reason why we should have different types of handheld weapons, so that there are some handheld weapons where that isn't a problem.I'd like to mention that, personally, I'm happy the Mindy IV's arm equipment is just ranged weaponry.
I've developped something of a dislike of the forearm weapon.
What do they do?
- rapid fire, just as well as the saber-rifle
- fire a stronger beam, just as well as the saber-rifle
- generate a sword-like aether projection, just as well as the saber-rifle
So, why have saber-rifles when the inbuilt forearm weapons are better?
Just having a ranged weapon inbuilt pleased me, because it gave more value to the larger handheld weapon.
We do have the hard light weapons options, but those probably can't cut through enemy power armor on short notice. With fighting large enemy robots or Kuvexian power armor, that is a concern. Sure, they will probably work if I can jam them into a joint or the neck, but we don't always have that kind of opportunity.
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