Reynolds
Well-Known Member
The YSS Heartbreaker Wiki Page
Original proposal within:
Original proposal within:
It has been six years since Ketsurui Uesu, the former emperor, fled Yamatai at the head of his personal fleet. Scattering the Mishhu forces in its path, the force of more than 300,000 ships and millions of lives disappeared into unknown, uncharted space. With wars to fight and problems at home to address, the Star Army has been understandably reluctant to dedicate the time, resources and personnel to the search for the fugitive fleet.
However, an innocent sidetrip into a backwater, no-note system led to unexpected evidence of their existence: an almost perfectly intact Yui-class Scout whose registration tied it to Uesu's Fleet. Although most of the crew of the Eucharis did not quite understand its significance, the older Ketsurui Hanako had it immediately transferred to Gemini Star Fortress. There it was examined thoroughly, computer systems picked through with a fine-tooth digital comb and every scrap of information cataloged. Now they had data to work with. Past and future travel courses plotted, captain's and crew's logs, even damage from the Mishhu attack that had ended this ship's journey.
They had a trail to follow.
Years out of date, the 1XF Starship Improvement and Refit Programs had their work cut out for them with the Scout, especially considering they were sending it out alone. The ship might have been almost uncrecognizable as the Yui-class it started out as, but maintaining the integrity of the original computer, sensors and engines were considered crucial to properly following the clues it left for them. A veteran captain and talented crew were sent out into the unknown, the undiscovered, on what many thought was a wild goose chase. And, quite possibly, a one-way trip.
This is the voyage of the YSS Heartbreaker. Its sole mission: discover the fate of Uesu's Fleet.
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I'm going to attempt to run a mission of exploration into unexplored space, far South off the edge of the current map. Splorfin is in Grid #1609, and that's where we'll begin. I have already contacted @Wes and gotten the general 'okay' to at least get the wheels moving on this. This will not be your standard 'go out, handle mission, return to base, repeat' plot.
Once the ship gets going, I have no plans to return to known space barring any major complications.
I have a few ideas on how to make this work in case of people dropping in or out (creating new Neko sprite-style on board is the easiest, perhaps we even carry a backup of extra Souls beyond the starting crew in case we need specific specializations while stranded way out in the field?) but I am very open to suggestions.
In fact, a lot of this is going to be co-created by myself, the higher ranking GMs and the players. I know Wes has specific ideas for how things are set up in that unexplored area at the bottom of the map, as well as what is off the edge of the map. I'm sure he'll want me to run things by him first. We will be going right past an area controlled by the Hiden Sun Clan, so I bet @Nashoba will have some input. I know @Fred was also a big help with the creation of some alien species, so he might have more he'd want to add or assist with. I would appreciate any help they or other veterans can give me.
Players, I will be taking suggestions for problems to run into, worlds to find, aliens to encounter. Uesu's Fleet has a six year head start on us. At first, we'll be dealing with Mishhu ships, stations and planets they've destroyed on their way. We might find more wrecked ships, or even stragglers that survived and were left behind. Friendly aliens they helped might want to assist us. Ones they made into enemies might see Star Army markings and come out guns blazing. Star Trek: Voyager should be the general feel and inspiration here.
The main obstacle for me, personally, is my lack of in-depth knowledge of some parts of the setting, lore and technology. I am always up for reading the wiki and doing research, but some things I just can't easily grasp. For example, I know who Uesu is and when he left, but I'm not actually 100% sure why he left, or why he was able to waltz off with 300,000 plus ships and millions of crew. I would love any details on what was going on at the time from older players who were here when this happened. I'm also not quite sure exactly how many crew a Yui-class Scout requires or fits. I assume we'll need to do a custom article for this ship, since it will have more current armor and such assigned to it. I was considering having it upgraded into almost an entirely new entity that would fit this plot better. Or, maybe it could be lodged inside/carried inside a larger shell/ship? I'm not certain.
So, please post or contact me if you'd like to play. If you'd like to help me run this. If you just have information, suggestions, comments, anything that would help. Just feel free to speak up, whatever your opinion is!
However, an innocent sidetrip into a backwater, no-note system led to unexpected evidence of their existence: an almost perfectly intact Yui-class Scout whose registration tied it to Uesu's Fleet. Although most of the crew of the Eucharis did not quite understand its significance, the older Ketsurui Hanako had it immediately transferred to Gemini Star Fortress. There it was examined thoroughly, computer systems picked through with a fine-tooth digital comb and every scrap of information cataloged. Now they had data to work with. Past and future travel courses plotted, captain's and crew's logs, even damage from the Mishhu attack that had ended this ship's journey.
They had a trail to follow.
Years out of date, the 1XF Starship Improvement and Refit Programs had their work cut out for them with the Scout, especially considering they were sending it out alone. The ship might have been almost uncrecognizable as the Yui-class it started out as, but maintaining the integrity of the original computer, sensors and engines were considered crucial to properly following the clues it left for them. A veteran captain and talented crew were sent out into the unknown, the undiscovered, on what many thought was a wild goose chase. And, quite possibly, a one-way trip.
This is the voyage of the YSS Heartbreaker. Its sole mission: discover the fate of Uesu's Fleet.
-
I'm going to attempt to run a mission of exploration into unexplored space, far South off the edge of the current map. Splorfin is in Grid #1609, and that's where we'll begin. I have already contacted @Wes and gotten the general 'okay' to at least get the wheels moving on this. This will not be your standard 'go out, handle mission, return to base, repeat' plot.
Once the ship gets going, I have no plans to return to known space barring any major complications.
I have a few ideas on how to make this work in case of people dropping in or out (creating new Neko sprite-style on board is the easiest, perhaps we even carry a backup of extra Souls beyond the starting crew in case we need specific specializations while stranded way out in the field?) but I am very open to suggestions.
In fact, a lot of this is going to be co-created by myself, the higher ranking GMs and the players. I know Wes has specific ideas for how things are set up in that unexplored area at the bottom of the map, as well as what is off the edge of the map. I'm sure he'll want me to run things by him first. We will be going right past an area controlled by the Hiden Sun Clan, so I bet @Nashoba will have some input. I know @Fred was also a big help with the creation of some alien species, so he might have more he'd want to add or assist with. I would appreciate any help they or other veterans can give me.
Players, I will be taking suggestions for problems to run into, worlds to find, aliens to encounter. Uesu's Fleet has a six year head start on us. At first, we'll be dealing with Mishhu ships, stations and planets they've destroyed on their way. We might find more wrecked ships, or even stragglers that survived and were left behind. Friendly aliens they helped might want to assist us. Ones they made into enemies might see Star Army markings and come out guns blazing. Star Trek: Voyager should be the general feel and inspiration here.
The main obstacle for me, personally, is my lack of in-depth knowledge of some parts of the setting, lore and technology. I am always up for reading the wiki and doing research, but some things I just can't easily grasp. For example, I know who Uesu is and when he left, but I'm not actually 100% sure why he left, or why he was able to waltz off with 300,000 plus ships and millions of crew. I would love any details on what was going on at the time from older players who were here when this happened. I'm also not quite sure exactly how many crew a Yui-class Scout requires or fits. I assume we'll need to do a custom article for this ship, since it will have more current armor and such assigned to it. I was considering having it upgraded into almost an entirely new entity that would fit this plot better. Or, maybe it could be lodged inside/carried inside a larger shell/ship? I'm not certain.
So, please post or contact me if you'd like to play. If you'd like to help me run this. If you just have information, suggestions, comments, anything that would help. Just feel free to speak up, whatever your opinion is!
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