CadetNewb
Well-Known Member
I think we need to step back for a moment. The real reason why we would even want military organization to be something to consider is simply to give players an idea of the role that each one plays. To give the ranks a bit of character. So what if the Nepleslian fleets are all unique? We just need a general range of how large each is and the numbers in them. As I stated before though, I prefer IRL ones; any new ones we make up will likely just sound silly.
As for people voicing their opinions @Sigma , I'll be very frank. I'm pissed. Your blatant disregard for the opinions of others is precisely why there is animosity towards you, and that's not even talking about your inability to take criticism. Yes, we're not concerned about why they're not saying it, but as a GM, you should be damned concerned that they're simply not saying it. We're a small RPing community. SMALL. With an S, an M, an A, and two L's. This means that people's opinions matter a metric F*-ton more than they would in some huge but silly place like Gaia. In the end it's not your opinion that really matters. It's not even my opinion that really matters.
It's THEIR'S that matters - the players, PLURAL.
We NEED them to say something, otherwise we're left groping in the dark and have no clue if we're making something that they'd even like.
As for people voicing their opinions @Sigma , I'll be very frank. I'm pissed. Your blatant disregard for the opinions of others is precisely why there is animosity towards you, and that's not even talking about your inability to take criticism. Yes, we're not concerned about why they're not saying it, but as a GM, you should be damned concerned that they're simply not saying it. We're a small RPing community. SMALL. With an S, an M, an A, and two L's. This means that people's opinions matter a metric F*-ton more than they would in some huge but silly place like Gaia. In the end it's not your opinion that really matters. It's not even my opinion that really matters.
It's THEIR'S that matters - the players, PLURAL.
We NEED them to say something, otherwise we're left groping in the dark and have no clue if we're making something that they'd even like.