Navian
Inactive Member
The main reason this helps is because it gets rid of inactive setting elements so that they don't rot suspension of disbelief and fill space that could be used for RP, and makes it so the fleets that are left can all be used easily. The rest just looks like insistence that bad things are going to happen if anything is done based on some past experience instead of based on what can be and is expected to be done.
Saying that there should be no merger because of a loss of autonomy and applicability and the destruction of player content is like saying a cake shouldn't be baked because too much flour will be used, and too much salt, so it won't cook properly and taste bad, and besides, it will catch on fire. Well, maybe, especially if everyone in the kitchen is fighting and the only person who's actually working on the cake doesn't know the recipe, but it's not how baking a cake has to be. It's not the way to do it that would make sense, either.
Saying that there should be no merger because of a loss of autonomy and applicability and the destruction of player content is like saying a cake shouldn't be baked because too much flour will be used, and too much salt, so it won't cook properly and taste bad, and besides, it will catch on fire. Well, maybe, especially if everyone in the kitchen is fighting and the only person who's actually working on the cake doesn't know the recipe, but it's not how baking a cake has to be. It's not the way to do it that would make sense, either.