If you were supposed to get an email from the forum but didn't (e.g. to verify your account for registration), email Wes at [email protected] or talk to me on Discord for help. Sometimes the server hits our limit of emails we can send per hour.
The problem with promotions though, is that IC, the amount of time that's passed so far in this plot is rather short - it's just that our plot moves slowly! I want to speed up, but, I'm not comfortable at all skipping over players.
And the more that I look at this stuff, the more I think I should just hunker down and study. I'll see if I can post tonight, but it's looking more like something for tomorrow - I'm really sorry for keeping you guys waiting.
It's a rather minor heads up, but the special DR Rule for Atuan is put down for the time being until I figure out something that would better, more accurately represent how things work (or should work) in regards to frames in the setting. I say it's rather minor, since it doesn't even affect anything in RP at all - continue on!
Just to let you guys know, I've been shot in the foot, though not literally - the final for my class is Thursday, so expect a bit of a delay. However, if I can manage to get out a post in the meantime, I'll try and do just that!
Hate posting twice in a row, but it can't be helped - right now, I heard Lam is busy, so that's ok. It's better now than never that I learn how to move about when some can't or won't post to keep a plot moving. I'll be wrapping this chapter up soon and then move us onto the final story arc of Atuan momentarily - because of that, I'll only delay for 2 days at the most before moving us along.
In other news, I think that this is finally done. The beauty of it is that, well, hardly a thing changes for you guys! Isn't that wonderful?! The only things to really note is that 1) Weapons ADR 4 and below do reduced damage 2) Specific firing modes and dedicated anti-armor weapons will do more damage this time around, so watch out for RPG teams! 3) I helped define shield regen times - you'll have to make more use of taking cover to recharge. 4) A weapon's damage rating is done in one second.
So yes, DPS matters. :3
Still got some red links though, but, I'll get those soon too. Give some feedback, will ya?
I'm imagining it as an elevator going up a slightly inclined shaft, rather than going straight up. The mechanism that's bringing you up is not cables, but instead a pair of electrical motors on the underside of the elevator platform.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.