Star Army

Star ArmyⓇ is a landmark of forum roleplaying. Opened in 2002, Star Army is like an internet clubhouse for people who love roleplaying, art, and worldbuilding. Anyone 18 or older may join for free. New members are welcome! Use the "Register" button below.

Note: This is a play-by-post RPG site. If you're looking for the tabletop miniatures wargame "5150: Star Army" instead, see Two Hour Wargames.

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  • 📅 September 2024 is YE 46.7 in the RP.

OOC Fort Ready Discussion Thread

Kiyoshi: "I can be battle hardened as well!... Fine, no I can't!" *sob*

Anyway, I fix'd caps and spelling on your rant Kai so it looks better and more intimidating. Misspellings kinda of dulled the impact, so I sharped it, to say :P.

After breakfast is getting uniforms and equipment, followed by hand-to-hand combat. If I can find it, I'll post the guide for it I stole from Fred a long time ago :D.
 
Man, And I was trying to be good and remember caps! I went back and fixed at least half my lines before I posted it too. And yagen, the random middle of the sentence capitalizing is me trying to put emphasis on something XD.

*Guesses he will have to work on it*
 
Yeah, I just fixed the beginning of sentences where you forgot to capitalize the letter.

***

Here's a good summary of fighting I borrowed from Fred a long time ago and it applies to all fighting, so you can refer to it no matter what type of fighting is going on.

Fred said:
...Players like roleplaying and all, but there's also a thrill and fun in trying to struggle against the odds - if everything was predetermined as the player surviving one way or another any encounters, then, the feeling of risk and of your actions mattering in important situations would be considerably lessened.

The other thing I found out was that bad guys want to win too. Therefore, they generally do their damnably best to, even if it involves kicking you while you are down.

Therefore, seeing the fickle nature of combat most of my arbitrating in regard to determining if something succeeds or not is going to hinge heavily on the roll of a d20 (a twenty-sided die) on fixed numbers to beat made up in my head (generally being 0, 5, 10, 15 or 20) - the higher the score rolled on the die compared to the result to beat, the more effective the action will be as well.

You have no control over the dice, but you do have control over your actions.

Try to limit the content of your posts to something a character would manage to do under 10 seconds to respect fast pacing (long winded speech might not be good at all - telepathy is much faster, though). Try to post only once in reaction to my own posts if at all possible. Also, try to have your text depict one of the following: full-post movement, full-post action, or a combined move-action.

By spending your time moving, dodging and weaving to avoid hits, my difficulty to try and hit you will be higher. Just the same, if you concentrate on just attacking and don't move much, your accuracy will probably go up for it. If you fire many weapons in a post compared to firing just a few, your accuracy will suffer the same way because you are trying to do many things at the same time, firing a moving target is more difficult especially if you are moving yourself.

You have tools which make some things easier to pull off. Firstly, your AIES units will automate some of the things like nodal drones/bits - it also takes just one word to tell the AIES to launch counter-measures... and well used countermeasures can save your butts while allowing you to do something else. Secondly, you have shields you can quickly use to defend. Your AIES will also lock and launch offensive missiles automatically, meaning you can spend your time doing something else (if reasonable) after assigning targets and telling the AIES to fire. If you are stuck trying to dodge attack, nothing prevents you from using that time to reload your weapon or to charge your forearm weapon to make a more effective charged shot later. Melee attacks will generally be easier to deliver than ranged attacks. Grouping up on one target will make it harder for that target to take into account many attackers and so its chance of evading diminish some...

This idea also applies to digital dice, the nifty program I wrote, since I lost my d20...
 
Maya said:
She was done putting them on unfortunately they almost felt no different when she was running around her underwear just hours before plus both pieces of the bikini was feeling a little tight especially the top. "Oh please don't let anything pop out."

I doubt anything would pop out of a t-shirt :P

To clarify,
Ultra-List said:
3 black bikini swimsuit bottoms (with Star Army of Yamatai logo)
No bikini top. The list was taken from when Kai first received his stuff ages ago (they grow up so fast! *sob*) so it was meant for a guy. I just edited it so it makes sense for both the nekos and the yamats. (Dang, now I'm saying yamat... easier to type...)
 
hehehe! I can't believe you used Yamat for Yamatians. I find that quite humurous, but you do have a valid point. Yamat is so much easier to type.
 
Sorry, when you mentioned the clothes I took a look at the wiki article and based my response on that info at first. I went ahead and edit it again anyway.
 
I was just reading through the other 2 classes and as far as I could tell they look like they were never properly finished with some kind of closure and was wondering why is that and could it also happened in class 3?
 
They had graduations, which sounds like closure to me.
 
The graduation was posted in another thread called "graduation." That's probably why you didn't see it.

Or, if you did see that, then I don't know what you mean.
 
The class one and two threads kinda melded together at one point, so most of class 2's story is actually in the class 1 thread.
 
It does always happen, this is the internet, we can't just go confront people if they stop replying.

On another note, I'm going to start being a grammar Nazi and editing blatant errors from now on, so check you posts and see if this happens. No edits means you either have good grammar, or I missed it.

Yagen can do it too.
 
As long as we don't get into any editing wars... I'm afraid I may have started one... Oh well.

This idea come off of the two edits I made an hour ago?
 
My best work comes from the the second edit and fixation stage. Is no problem, grammar is not a problem. Unfortunately I can't say the same for the sudden enlightenment. Grammar Nazi's are easily beaten back, just use the fact that most work comes from the corrections of previous work. Trial and error, sides I am way to insane to possibly care.
 
Well, we're good grammar Nazis who really are being helpful. Thanks for catching my typo, Yagen, I'm notoriously bad at noticing my own mistakes. XD.
 
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